11.7.1 → 11.8.1
Q
damage.total - → 20/40/60/80/100 (+1 AD) (+0.350 AP) Damage
E
damage.total - → 80/115/150/185/220 (+0.8 AP) Damage
R
damage.crit_multiplier - → 1.2 Damage
damage.per_hit - → 0.75 AD (+0.2 AP) Damage
damage.total - → 9 AD (+2.4 AP) Damage
MissFortune