0.151.2 → 10.5.1
| armor | 15 | → | 34 | Toughness |
| attack damage | 54.5 | → | 68 | Damage |
| attack damage/lvl | 3.2 | → | 4 | Damage |
| attack speed | 0.594 | → | 0.71 | Damage |
| health | 435 | → | 577.8 | Toughness |
| hp regen | 5.1 | → | 6 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| mana | 202 | → | 265.840 | Tempo |
| mp regen | 6.95 | → | 8.042 | Tempo |
| move speed | 320 | → | 345 | Mobility |
Passive
− Increases Wukong's armor and magic resistance for each nearby enemy champion.
+ Increases Wukong's Armor and Magic Resist for each nearby enemy champion.
Q
− Wukong's next attack deals additional physical damage and reduces the enemy's Armor for a short duration.
+ Wukong's next attack deals additional physical damage, gains range, and reduces the enemy's Armor for a short duration.
− Wukong's next attack gains 125 Attack Range, deals 30/60/90/120/150 (+1.10 AD) physical damage and reduces the enemy's Armor by 30% for 3 seconds.
+ Wukong's next attack gains 125 range, deals 10/40/70/100/130 (+1.10 AD) bonus physical damage and reduces the enemy's Armor by 10/15/20/25/30% for 3 seconds.
W
− Wukong becomes invisible for 1.5 seconds. An uncontrollable decoy is left behind that will deal magic damage to enemies near it after 1.5 seconds.
+ Wukong becomes Invisible for a short duration, leaving behind a decoy that will deal Magic Damage to enemies near it when Wukong's stealth expires.
− Wukong becomes invisible for 1.5 seconds. An uncontrollable decoy is left behind that will deal 70/115/160/205/250 (+0.60 AP) magic damage to enemies near it after 1.5 seconds.
+ Wukong becomes Invisible for 1.5 seconds, leaving behind a decoy that will deal 70/115/160/205/250 Stealth - Invisible: Wukong can only be revealed by nearby enemy Turrets or True Sight.
E
− Wukong dashes toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
+ Wukong dashes to target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
− Wukong dashes toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing 60/105/150/195/240 (+0.80 AD) physical damage to each enemy struck. Upon hitting his target, Wukong gains 30/35/40/45/50% Attack Speed for 4 seconds.
+ Wukong dashes to target enemy and sends out images to attack up to 2 additional enemies nearby. Each enemy struck takes 65/100/135/170/205 (+0.80 AD) physical damage. Wukong then gains 30/35/40/45/50% Attack Speed for 4 seconds.
R
− Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains speed over the duration of the spell.
+ Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains Movement Speed over the duration of the spell.
− Wukong's staff grows outward and he spins it around, dealing 20/110/200 (+1.20 AD) physical damage per second and knocking up enemies he encounters. Wukong gains speed over the duration of the spell. Lasts 4 seconds.
+ Wukong's staff grows outward and he spins it around for 4 seconds, dealing {{ damagepersecondtotal }} physical damage per second to nearby enemies, knocking them up for 1 second the first time they get hit.At the start, Wukong gains 15% Movement Speed, and he gains an additional 10% per second over the duration.
MonkeyKing