0.151.2 → 16.9.1
| armor | 15 | → | 31 | Toughness |
| armor/lvl | 3.5 | → | 4.7 | Toughness |
| attack damage | 54.5 | → | 66 | Damage |
| attack damage/lvl | 3.2 | → | 3.5 | Damage |
| attack speed | 0.594 | → | 0.69 | Damage |
| health | 435 | → | 610 | Toughness |
| health/lvl | 85 | → | 99 | Toughness |
| hp regen | 5.1 | → | 3.5 | Toughness |
| magic resist | 30 | → | 28 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 202 | → | 330 | Tempo |
| mana/lvl | 38 | → | 65 | Tempo |
| mp regen | 6.95 | → | 8 | Tempo |
| mp regen/lvl | 0.65 | → | 0.8 | Tempo |
| move speed | 320 | → | 340 | Mobility |
Passive
− Increases Wukong's armor and magic resistance for each nearby enemy champion.
+ Wukong gains stacking armor and max health regeneration while fighting champions and monsters.
Q
− Wukong's next attack deals additional physical damage and reduces the enemy's Armor for a short duration.
+ Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds.
− Wukong's next attack gains 125 Attack Range, deals 30/60/90/120/150 (+1.10 AD) physical damage and reduces the enemy's Armor by 30% for 3 seconds.
+ Wukong and his Clone's next Attack gains 125/135/145/155/165 range, deals an additional -5/20/45/70/95 (+0.5 AD) physical damage, and removes 5/10/15/20/25% Armor Armor for 3 seconds.This Ability's cooldown is reduced by 0.5 seconds every time Wukong or his Clone hit an enemy with an Attack or Ability.This Ability triggers spell effects upon dealing damage.{{ spellmodifierdescriptionappend }}
W
− Wukong becomes invisible for 1.5 seconds. An uncontrollable decoy is left behind that will deal magic damage to enemies near it after 1.5 seconds.
+ Wukong becomes <keywordMajor>Invisible</keywordMajor> and dashes in a direction, leaving behind a clone that will attack nearby enemies.
− Wukong becomes invisible for 1.5 seconds. An uncontrollable decoy is left behind that will deal 70/115/160/205/250 (+0.60 AP) magic damage to enemies near it after 1.5 seconds.
+ Wukong dashes and becomes Invisible for 1 second, leaving behind a stationary Clone for 3.25 seconds.The Clone Attacks nearby enemies Wukong has recently damaged and will mimic his ultimate, each dealing 25/30/35/40/45% of normal damage.{{ spellmodifierdescriptionappend }}
E
− Wukong dashes toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
+ Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck.
− Wukong dashes toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing 60/105/150/195/240 (+0.80 AD) physical damage to each enemy struck. Upon hitting his target, Wukong gains 30/35/40/45/50% Attack Speed for 4 seconds.
+ Wukong dashes to an enemy, sending out Clones that mimic the dash to up to 2 additional enemies nearby. Each enemy struck takes 40/80/120/160/200 (+1 AP) magic damage. He and his Clone gain 30/35/40/45/50% Attack Speed for 5 seconds.{{ spellmodifierdescriptionappend }}
R
− Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains speed over the duration of the spell.
+ Wukong's extends his staff and spins it around repeatedly, gaining Move Speed.Enemies struck take damage and are knocked up.
− Wukong's staff grows outward and he spins it around, dealing 20/110/200 (+1.20 AD) physical damage per second and knocking up enemies he encounters. Wukong gains speed over the duration of the spell. Lasts 4 seconds.
+ Wukong gains 20% Move Speed and spins his staff, Knocking Up nearby enemies for 0.6 seconds and take 2.75 AD plus 0.040/0.080/0.120 max Health physical damage over 2 seconds.This Ability can be cast a second time within 8 seconds before going on cooldown.{{ spellmodifierdescriptionappend }}
MonkeyKing