10.18.1 → 10.19.1
Q
− Wukong and his clone's next attack gains 50/75/100/125/150 extra range, deals {{ totaldamage }} bonus physical damage, and reduces the target's armor by 5/10/15/20/25% for 3 seconds.Crushing Blow's cooldown is reduced by 0.5 seconds every time Wukong or his clone hits an enemy with an attack or spell.
+ Wukong and his Clone's next Attack gains 50/75/100/125/150 range, deals an additional {{ bonusdamagett }} physical damage, and removes 5/10/15/20/25% Armor Armor for 3 seconds.This ability's cooldown is reduced by 0.5 seconds every time Wukong or his Clone hit an enemy with an Attack or ability.
W
− Wukong dashes and becomes Invisible for 1 second, leaving behind a stationary clone for 3.25 seconds.The clone attacks nearby enemies Wukong has recently damaged and will mimic his ultimate, dealing 30/35/40/45/50% of normal damage.
+ Wukong dashes and becomes Invisible for 1 second, leaving behind a stationary Clone for 3.25 seconds.The Clone Attacks nearby enemies Wukong has recently damaged and will mimic his ultimate, each dealing 30/35/40/45/50% of normal damage.
E
− Wukong dashes to an enemy, sending out clones that mimic the dash to up to 2 additional enemies nearby. Each enemy struck takes {{ totaldamage }} magic damage. He and his clone then gain 35/40/45/50/55% Attack Speed for 5 seconds.
+ Wukong dashes to an enemy, sending out Clones that mimic the dash to up to 2 additional enemies nearby. Each enemy struck takes {{ totaldamage }} magic damage. He and his Clone gain 35/40/45/50/55% Attack Speed for 5 seconds.
R
− Wukong spins his staff around for 2 seconds, gaining 20% Movement Speed. While spinning, he deals {{ damagepersecondtotal }} (+{{ percentmaxhpdmgpersec }} of the target's maximum health) physical damage per second to nearby enemies and knocks them up for 0.6 seconds.Cyclone can be cast a second time within 8 seconds before going on cooldown.
+ Wukong gains 20% Move Speed and spins his staff, Knocking Up nearby enemies for 0.6 seconds and take {{ totaldamagett }} plus {{ percenthpdamagett }} max Health physical damage over 2 seconds.This ability can be cast a second time within 8 seconds before going on cooldown.
MonkeyKing