8.23.1 → 8.24.1
Q
W
− Wukong becomes Invisible for 1.5 seconds, leaving behind a decoy that will deal 70/115/160/205/250 (+0.60 AP) Magic Damage to enemies near it after 1.5 seconds. Stealth - Invisible: Wukong can only be revealed by nearby enemy Turrets or True Sight.
+ Wukong becomes Invisible for 1.5 seconds, leaving behind a decoy that will deal 70/115/160/205/250 Stealth - Invisible: Wukong can only be revealed by nearby enemy Turrets or True Sight.
E
R
− Wukong's staff grows outward and he spins it around for 4 seconds, dealing 20/110/200 (+1.10 AD) physical damage per second to nearby enemies, knocking them up for 1 second the first time they get hit.At the start, Wukong gains 15% Movement Speed, and he gains an additional 10% per second over the duration.
+ Wukong's staff grows outward and he spins it around for 4 seconds, dealing {{ damagepersecondtotal }} physical damage per second to nearby enemies, knocking them up for {{ knockupduration }} second the first time they get hit.At the start, Wukong gains {{ movespeedbonus*100 }}% Movement Speed, and he gains an additional {{ movespeedpersecond*100 }}% per second over the duration.
MonkeyKing