Mordekaiser

since 0.151.2 58 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1615.12.1now
table view
patchsimilarityshared dims
16.14.1 (now)100.0%39
15.12.198.2%39
15.16.198.2%39
16.9.198.2%39
14.22.197.3%39
15.7.197.3%39
14.20.197.1%39
14.11.197.1%39
14.8.195.7%39
13.3.195.4%39
13.10.195.4%39
13.11.195.4%39
13.24.195.4%39
12.10.193.0%39
12.13.193.0%39
12.14.193.0%39
11.15.190.0%39
11.19.190.0%39
9.12.189.7%29
9.19.189.7%29
9.24.189.7%29
9.24.289.7%29
10.18.189.7%29
10.23.189.7%29
10.25.189.7%29
11.3.189.7%29
11.7.189.7%29
9.13.188.9%29
9.14.188.9%29
11.8.188.9%39
11.9.188.9%39
11.10.188.9%39
11.11.188.9%39
4.20.177.6%25
4.5.475.8%25
4.13.175.8%25
4.16.175.8%25
4.19.275.8%25
0.151.275.3%25
0.152.5575.3%25
3.7.175.3%25
3.8.175.3%25
3.8.575.3%25
5.4.175.3%27
5.8.175.3%27
7.3.173.2%23
8.23.167.2%27
7.22.167.2%27
5.23.166.5%27
6.1.166.5%27
6.2.166.5%27
6.4.166.5%27
6.10.166.5%27
7.20.366.5%27
5.16.165.6%27
5.17.165.6%27
5.18.165.4%27
5.21.165.4%27
8.1.163.6%27

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+2.7%-5.3%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%51
3.7.10.0%0.0%52
3.8.10.0%0.0%48
3.8.50.0%0.0%48
4.5.4+0.4%+0.4%52
4.13.10.0%+0.4%52
4.16.10.0%+0.4%52
4.19.20.0%+0.4%52
4.20.1+1.5%+1.9%51
5.4.1-2.8%-0.9%51
5.8.10.0%-0.9%59
5.16.1-1.2%-2.1%51
5.17.10.0%-2.1%57
5.18.1+1.9%-0.2%57
5.21.10.0%-0.2%61
5.23.1+1.7%+1.5%63
6.1.10.0%+1.5%62
6.2.10.0%+1.5%62
6.4.10.0%+1.5%62
6.10.10.0%+1.5%60
7.3.10.0%+1.5%40
7.20.30.0%+1.5%40
7.22.1+0.5%+2.0%60
8.1.1-1.7%+0.3%60
8.23.1+1.7%+2.0%58
9.12.1-4.6%-2.6%27
9.13.1-1.4%-4.0%37
9.14.1+1.6%-2.4%37
9.19.1+0.8%-1.6%37
9.24.10.0%-1.6%37
9.24.20.0%-1.6%37
10.18.10.0%-1.6%35
10.23.10.0%-1.6%35
10.25.10.0%-1.6%35
11.3.10.0%-1.6%33
11.7.10.0%-1.6%33
11.8.10.0%-1.6%33
11.9.10.0%-1.6%43
11.10.10.0%-1.6%43
11.11.10.0%-1.6%43
11.15.1+1.1%-0.5%41
11.19.10.0%-0.5%41
12.10.1+1.6%+1.1%41
12.13.10.0%+1.1%41
12.14.10.0%+1.1%41
13.3.1-2.3%-1.2%41
13.10.10.0%-1.2%41
13.11.10.0%-1.2%41
13.24.10.0%-1.2%41
14.8.1-0.6%-1.8%39
14.11.1+0.6%-1.2%39
14.20.1-0.4%-1.5%39
14.22.1-0.7%-2.2%39
15.7.10.0%-2.2%39
15.12.1-0.1%-2.3%39
15.16.10.0%-2.3%39
16.9.10.0%-2.3%37
16.14.1+1.3%-1.0%37

0.151.2 vs 8.23.1 — by dimension

Damage71%Toughness79%Tempo82%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage71.3%23
Toughness79.0%8
Tempo82.5%12

75.8% overall · 43 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 9.11.1

armor1525Toughness
armor/lvl3.53.75Toughness
attack damage51.761Damage
attack damage/lvl3.55Damage
attack_range125175Damage
attack speed0.5620.6Damage
attack_speed.growth_percent32.2Damage
health421530Toughness
health/lvl8078Toughness
hp regen7.454Toughness
hp regen/lvl0.550.3Toughness
magic resist3032.1Toughness
mana1200Tempo
move speed315325Mobility

Q

cooldown 8/7/6/5/4 10/8.5/7/5.5/4 Tempo
description

− On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing damage plus bonus damage. If the target is alone, the attack deals extra damage.

+ Mordekaiser's next three attacks deal escalating bonus damage.

range 600
resource Costs <font color='#CC3300'>Health</font> {{ e3 }} Health
damage.ap_ratio 0.40 - Damage
damage.ap_ratio_isolated 0.66 - Damage
damage.base 80/110/140/170/200 - Damage
damage.isolated 132/181.5/231/280.5/330 - Damage
damage.multiplier - 2 Damage
tooltip

− On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing 80/110/140/170/200 (+1 AD) (+0.40 AP) magic damage.(+1.65 AD) (+0.66 AP) damage is dealt instead.

+ Mordekaiser's next three hits are empowered. The first two strikes deal 10/20/30/40/50 (+1.65 AD) (+1 AP) bonus magic damage. The final strike deals 2 times the bonus damage of the previous strikes, up to {{ f5 }} (+{{ f3 }} AD) (+{{ f4 }} AP).

W

cooldown 20/18/16/14/12 12/11/10/9/8 Tempo
description

− Unleashes a protective cloud of metal shards to surround an ally, increasing their armor and magic resistance and dealing damage per second to enemies in the cloud.

+ Coats an ally in magnetic metal, increasing each unit's movement speed toward one another. While near one another, the metal swirls violently dealing damage per second to enemies.

name Creeping Death Harvesters of Sorrow
range 750 1000
resource Costs <font color='#CC3300'>Health</font> {{ e3 }} Health
damage.ap_ratio 0.20 0.90 Damage
damage.per_second 24/38/52/66/80 140/180/220/260/300 Damage
toughness.armor_mr_bonus 10/15/20/25/30 - Toughness
tooltip

− Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their armor and magic resistance by 10/15/20/25/30 and dealing 24/38/52/66/80 (+0.20 AP) magic damage per second to nearby enemies.

+ Passive: Mordekaiser gains bonus experience for killing minions near allied champions.{{ f3 }}Active: Target an ally, linking them to Mordekaiser:(+0.90 AP) magic damage over 4 seconds to nearby enemies.(+0.30 AP) health from nearby enemies (25% heal on minions, max 2 units; deals magic damage).

E

cooldown 6 6/5.75/5.5/5.25/5 Tempo
resource Costs <font color='#CC3300'>Health</font> {{ e1 }} Health
damage.base 70/115/160/205/250 35/65/95/125/155 Damage
tooltip

− Mordekaiser damages enemies in a cone in front of him, dealing 70/115/160/205/250 (+0.60 AP) magic damage.

+ Mordekaiser deals 35/65/95/125/155 (+0.60 AD) (+0.60 AP) magic damage in a cone.For each Champion hit, he gains {{ f1 }}% maximum shield.

R

description

− Mordekaiser curses an enemy, stealing a percent of their life initially and each second. If the target dies while the spell is active, their soul is enslaved and will follow Mordekaiser for 30 seconds.

+ Mordekaiser curses an enemy champion or the Dragon, stealing a percent of their life initially and each second. If the target dies while the spell is active, their soul is enslaved and will follow Mordekaiser as a ghost.

range 850 650
resource No Cost</font> No Cost
damage.percent_max_hp 24/29/34 25/30/35 Damage
misc.duration - 45/60/75
utility.stat_steal_percent - 30 Utility
utility.stat_steal_percent_hp - 25 Utility
tooltip

− Steals 24/29/34 (+0.04 AP)% of target champion's maximum Health (half stolen initially and half over 10 seconds; deals Magic Damage).The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.

+ Passive - Dragon Force: Damaging the Dragon will Curse it for 10 seconds.Active: Curse target Champion and steal 25/30/35% (+0.04% AP) of their maximum health (25% initially, 75% over 10 seconds; deals magic damage).Curse Effect: When killed by Mordekaiser's team, the Cursed unit's soul will follow Mordekaiser for 45/60/75 seconds. Mordekaiser gains 30% of their ability power and 25% of their bonus health. The ghost gains (+{{ f1 }} AD) attack damage and (+{{ f2 }}) health.The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.