4.15.1 → 4.16.1
Q
− On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing 80/110/140/170/200 (+1 AD) (+0.40 AP) magic damage.(+1.65 AD) (+0.66 AP) damage is dealt instead.
+ On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing 80/110/140/170/200 (+1 AD) (+0.40 AP) Magic Damage.(+1.65 AD) (+0.66 AP) damage is dealt instead.
W
− Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their Armor and Magic Resistance by 10/15/20/25/30 and dealing 24/38/52/66/80 (+0.20 AP) magic damage per second to nearby enemies.
+ Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their Armor and Magic Resistance by 10/15/20/25/30 and dealing 24/38/52/66/80 (+0.20 AP) Magic Damage per second to nearby enemies.
E
− Mordekaiser damages enemies in a cone in front of him, dealing 70/115/160/205/250 (+0.60 AP) magic damage.
+ Mordekaiser damages enemies in a cone in front of him, dealing 70/115/160/205/250 (+0.60 AP) Magic Damage.
Mordekaiser