Mordekaiser

since 0.151.2 58 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1615.12.1now
table view
patchsimilarityshared dims
16.14.1 (now)100.0%39
15.12.198.2%39
15.16.198.2%39
16.9.198.2%39
14.22.197.3%39
15.7.197.3%39
14.20.197.1%39
14.11.197.1%39
14.8.195.7%39
13.3.195.4%39
13.10.195.4%39
13.11.195.4%39
13.24.195.4%39
12.10.193.0%39
12.13.193.0%39
12.14.193.0%39
11.15.190.0%39
11.19.190.0%39
9.12.189.7%29
9.19.189.7%29
9.24.189.7%29
9.24.289.7%29
10.18.189.7%29
10.23.189.7%29
10.25.189.7%29
11.3.189.7%29
11.7.189.7%29
9.13.188.9%29
9.14.188.9%29
11.8.188.9%39
11.9.188.9%39
11.10.188.9%39
11.11.188.9%39
4.20.177.6%25
4.5.475.8%25
4.13.175.8%25
4.16.175.8%25
4.19.275.8%25
0.151.275.3%25
0.152.5575.3%25
3.7.175.3%25
3.8.175.3%25
3.8.575.3%25
5.4.175.3%27
5.8.175.3%27
7.3.173.2%23
8.23.167.2%27
7.22.167.2%27
5.23.166.5%27
6.1.166.5%27
6.2.166.5%27
6.4.166.5%27
6.10.166.5%27
7.20.366.5%27
5.16.165.6%27
5.17.165.6%27
5.18.165.4%27
5.21.165.4%27
8.1.163.6%27

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+2.7%-5.3%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%51
3.7.10.0%0.0%52
3.8.10.0%0.0%48
3.8.50.0%0.0%48
4.5.4+0.4%+0.4%52
4.13.10.0%+0.4%52
4.16.10.0%+0.4%52
4.19.20.0%+0.4%52
4.20.1+1.5%+1.9%51
5.4.1-2.8%-0.9%51
5.8.10.0%-0.9%59
5.16.1-1.2%-2.1%51
5.17.10.0%-2.1%57
5.18.1+1.9%-0.2%57
5.21.10.0%-0.2%61
5.23.1+1.7%+1.5%63
6.1.10.0%+1.5%62
6.2.10.0%+1.5%62
6.4.10.0%+1.5%62
6.10.10.0%+1.5%60
7.3.10.0%+1.5%40
7.20.30.0%+1.5%40
7.22.1+0.5%+2.0%60
8.1.1-1.7%+0.3%60
8.23.1+1.7%+2.0%58
9.12.1-4.6%-2.6%27
9.13.1-1.4%-4.0%37
9.14.1+1.6%-2.4%37
9.19.1+0.8%-1.6%37
9.24.10.0%-1.6%37
9.24.20.0%-1.6%37
10.18.10.0%-1.6%35
10.23.10.0%-1.6%35
10.25.10.0%-1.6%35
11.3.10.0%-1.6%33
11.7.10.0%-1.6%33
11.8.10.0%-1.6%33
11.9.10.0%-1.6%43
11.10.10.0%-1.6%43
11.11.10.0%-1.6%43
11.15.1+1.1%-0.5%41
11.19.10.0%-0.5%41
12.10.1+1.6%+1.1%41
12.13.10.0%+1.1%41
12.14.10.0%+1.1%41
13.3.1-2.3%-1.2%41
13.10.10.0%-1.2%41
13.11.10.0%-1.2%41
13.24.10.0%-1.2%41
14.8.1-0.6%-1.8%39
14.11.1+0.6%-1.2%39
14.20.1-0.4%-1.5%39
14.22.1-0.7%-2.2%39
15.7.10.0%-2.2%39
15.12.1-0.1%-2.3%39
15.16.10.0%-2.3%39
16.9.10.0%-2.3%37
16.14.1+1.3%-1.0%37

4.20.1 vs 5.4.1 — by dimension

Damage97%Toughness94%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage97.2%29
Toughness94.0%10
Tempo100.0%12

97.2% overall · 51 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

5.3.1 5.4.1

hp regen8.3703.37Toughness

Q

tooltip

− On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing 80/110/140/170/200 (+1 AD) (+0.40 AP) Magic Damage.(+1.65 AD) (+0.66 AP) magic damage is dealt instead.

+ On next hit, Mordekaiser gains 75 range and swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing 80/110/140/170/200 (+1 AD) (+0.40 AP) magic damage.(+1.65 AD) (+0.66 AP) magic damage is dealt instead.

W

damage.ap_ratio 0.20 0.15 Damage
damage.per_second 24/38/52/66/80 20/32/44/56/68 Damage
mobility.movement_speed_bonus - 60 Mobility
tooltip

− Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their Armor and Magic Resistance by 10/15/20/25/30 and dealing 24/38/52/66/80 (+0.20 AP) Magic Damage per second to nearby enemies.

+ Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their armor and magic resistance by 10/15/20/25/30 and dealing 20/32/44/56/68 (+0.15 AP) magic damage per second to nearby enemies.If cast on an ally, Mordekaiser also gains the effect of Creeping Death, and both gain 60 bonus movement speed when moving towards each other.

E

tooltip

− Mordekaiser damages enemies in a cone in front of him, dealing 70/115/160/205/250 (+0.60 AP) Magic Damage.

+ Mordekaiser damages enemies in a cone in front of him, dealing 70/115/160/205/250 (+0.60 AP) magic damage.

R

utility.ghost_bonus_attack_damage - 25/50/100 Utility
utility.stat_steal_percent - 30 Utility
utility.stat_steal_percent_hp - 25 Utility
tooltip

− Steals 24/29/34 (+0.04 AP)% of target champion's maximum Health (half stolen initially and half over 10 seconds; deals Magic Damage).The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.

+ Steals 24/29/34 (+0.04 AP)% of target champion's maximum health (half stolen initially and half over 10 seconds; deals magic damage).The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.