Mordekaiser

since 0.151.2 58 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1615.12.1now
table view
patchsimilarityshared dims
16.14.1 (now)100.0%39
15.12.198.2%39
15.16.198.2%39
16.9.198.2%39
14.22.197.3%39
15.7.197.3%39
14.20.197.1%39
14.11.197.1%39
14.8.195.7%39
13.3.195.4%39
13.10.195.4%39
13.11.195.4%39
13.24.195.4%39
12.10.193.0%39
12.13.193.0%39
12.14.193.0%39
11.15.190.0%39
11.19.190.0%39
9.12.189.7%29
9.19.189.7%29
9.24.189.7%29
9.24.289.7%29
10.18.189.7%29
10.23.189.7%29
10.25.189.7%29
11.3.189.7%29
11.7.189.7%29
9.13.188.9%29
9.14.188.9%29
11.8.188.9%39
11.9.188.9%39
11.10.188.9%39
11.11.188.9%39
4.20.177.6%25
4.5.475.8%25
4.13.175.8%25
4.16.175.8%25
4.19.275.8%25
0.151.275.3%25
0.152.5575.3%25
3.7.175.3%25
3.8.175.3%25
3.8.575.3%25
5.4.175.3%27
5.8.175.3%27
7.3.173.2%23
8.23.167.2%27
7.22.167.2%27
5.23.166.5%27
6.1.166.5%27
6.2.166.5%27
6.4.166.5%27
6.10.166.5%27
7.20.366.5%27
5.16.165.6%27
5.17.165.6%27
5.18.165.4%27
5.21.165.4%27
8.1.163.6%27

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+2.7%-5.3%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%51
3.7.10.0%0.0%52
3.8.10.0%0.0%48
3.8.50.0%0.0%48
4.5.4+0.4%+0.4%52
4.13.10.0%+0.4%52
4.16.10.0%+0.4%52
4.19.20.0%+0.4%52
4.20.1+1.5%+1.9%51
5.4.1-2.8%-0.9%51
5.8.10.0%-0.9%59
5.16.1-1.2%-2.1%51
5.17.10.0%-2.1%57
5.18.1+1.9%-0.2%57
5.21.10.0%-0.2%61
5.23.1+1.7%+1.5%63
6.1.10.0%+1.5%62
6.2.10.0%+1.5%62
6.4.10.0%+1.5%62
6.10.10.0%+1.5%60
7.3.10.0%+1.5%40
7.20.30.0%+1.5%40
7.22.1+0.5%+2.0%60
8.1.1-1.7%+0.3%60
8.23.1+1.7%+2.0%58
9.12.1-4.6%-2.6%27
9.13.1-1.4%-4.0%37
9.14.1+1.6%-2.4%37
9.19.1+0.8%-1.6%37
9.24.10.0%-1.6%37
9.24.20.0%-1.6%37
10.18.10.0%-1.6%35
10.23.10.0%-1.6%35
10.25.10.0%-1.6%35
11.3.10.0%-1.6%33
11.7.10.0%-1.6%33
11.8.10.0%-1.6%33
11.9.10.0%-1.6%43
11.10.10.0%-1.6%43
11.11.10.0%-1.6%43
11.15.1+1.1%-0.5%41
11.19.10.0%-0.5%41
12.10.1+1.6%+1.1%41
12.13.10.0%+1.1%41
12.14.10.0%+1.1%41
13.3.1-2.3%-1.2%41
13.10.10.0%-1.2%41
13.11.10.0%-1.2%41
13.24.10.0%-1.2%41
14.8.1-0.6%-1.8%39
14.11.1+0.6%-1.2%39
14.20.1-0.4%-1.5%39
14.22.1-0.7%-2.2%39
15.7.10.0%-2.2%39
15.12.1-0.1%-2.3%39
15.16.10.0%-2.3%39
16.9.10.0%-2.3%37
16.14.1+1.3%-1.0%37

5.8.1 vs 5.16.1 — by dimension

Damage70%Toughness91%Mobility80%Utility82%Tempo82%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage70.3%23
Toughness90.6%8
Mobility80.0%2
Utility81.7%6
Tempo82.5%12

78.1% overall · 51 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

5.15.1 5.16.1

health555.4525Toughness
health/lvl8073Toughness
hp regen3.374Toughness
hp regen/lvl0.550.3Toughness
mana1200Tempo
attack damage57.5861Damage
attack damage/lvl3.55Damage
move speed340325Mobility
attack_range125200Damage
attack speed0.5620.65Damage
attack_speed.growth_percent32.2Damage

Q

description

− On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing damage plus bonus damage. If the target is alone, the attack deals extra damage.

+ Mordekaiser's next three attacks deal escalating bonus damage.

cooldown 8/7/6/5/4 10/8.5/7/5.5/4 Tempo
damage.ap_ratio 0.40 - Damage
damage.ap_ratio_isolated 0.66 - Damage
damage.base - 4/8/12/16/20 Damage
damage.isolated 132/181.5/231/280.5/330 - Damage
damage.multiplier - 2/2.25/2.5/2.75/3 Damage
tooltip

− On next hit, Mordekaiser gains 75 range and swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing 80/110/140/170/200 (+1 AD) (+0.40 AP) magic damage.(+1.65 AD) (+0.66 AP) magic damage is dealt instead.

+ Mordekaiser's next three hits are empowered. The first deals 4/8/12/16/20 (+1.65 AD) (+1 AP) bonus magic damage. Each extra strike deals 2/2.25/2.5/2.75/3 times the bonus damage of the last, up to {{ f5 }} (+{{ f3 }} AD) (+{{ f4 }} AP).

W

name Creeping Death Harvesters of Sorrow
description

− Unleashes a protective cloud of metal shards to surround an ally, increasing their Armor and Magic Resistance and dealing damage per second to enemies in the cloud.

+ Coats an ally in magnetic metal, increasing each champion's movement speed toward one another. While near to one another, the metal swirls violently dealing damage per second to enemies.

cooldown 20/18/16/14/12 12/11/10/9/8 Tempo
range 750 1000
resource {{ e3 }} Health No Cost
damage.ap_ratio 0.15 0.60 Damage
damage.per_second 20/32/44/56/68 140/180/220/260/300 Damage
mobility.movement_speed_bonus 60 75 Mobility
toughness.armor_mr_bonus 10/15/20/25/30 - Toughness
utility.heal_amount_base - 50/70/90/110/130 Utility
utility.heal_ap_ratio - 0.30 Utility
tooltip

− Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their armor and magic resistance by 10/15/20/25/30 and dealing 20/32/44/56/68 (+0.15 AP) magic damage per second to nearby enemies.If cast on an ally, Mordekaiser also gains the effect of Creeping Death, and both gain 60 bonus movement speed when moving towards each other.If Mordekaiser targets himself, Creeping Death will try to target the nearest Ally champion.

+ Passive: Even with allies present, Mordekaiser gains full experience toward levelling up from minions he kills. Experience Earned: {{ f3 }}.Active: Target an ally champion:(+0.60 AP) magic damage over 4 seconds.(+0.30 AP) health from nearby enemies (33% heal on minions, max 3 units; deals magic damage).

E

cooldown 6 6/5.75/5.5/5.25/5 Tempo
damage.base 70/115/160/205/250 35/65/95/125/155 Damage
toughness.shield_gain_percent - 15 Toughness
tooltip

− Mordekaiser damages enemies in a cone in front of him, dealing 70/115/160/205/250 (+0.60 AP) magic damage.

+ Mordekaiser deals 35/65/95/125/155 (+0.60 AD) (+0.60 AP) magic damage in a cone.For each Champion hit, he gains 15% maximum shield.

R

description

− Mordekaiser curses an enemy, stealing a percent of their life initially and each second. If the target dies while the spell is active, their soul is enslaved and will follow Mordekaiser as a ghost for 30 seconds.

+ Mordekaiser curses an enemy champion or the Dragon, stealing a percent of their life initially and each second. If the target dies while the spell is active, their soul is enslaved and will follow Mordekaiser as a ghost.

range 850 650
damage.percent_max_hp 24/29/34 25/30/35 Damage
misc.duration - 45/60/75
utility.ghost_bonus_attack_damage 25/50/100 10/25/50 Utility
tooltip

− Steals 24/29/34 (+0.04 AP)% of target champion's maximum health (half stolen initially and half over 10 seconds; deals magic damage).The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.

+ Passive - Dragon Force: Damaging the Dragon will Curse it for 10 seconds.Active: Curse target Champion and steal 25/30/35 (+0.04 AP)% of their maximum health (half initially, half over 10 seconds; deals magic damage).Curse Effect: When killed by Mordekaiser's team, the Cursed unit's soul will follow Mordekaiser for 45/60/75 seconds.The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.