5.15.1 → 5.16.1
| health | 555.4 | → | 525 | Toughness |
| health/lvl | 80 | → | 73 | Toughness |
| hp regen | 3.37 | → | 4 | Toughness |
| hp regen/lvl | 0.55 | → | 0.3 | Toughness |
| mana | 120 | → | 0 | Tempo |
| attack damage | 57.58 | → | 61 | Damage |
| attack damage/lvl | 3.5 | → | 5 | Damage |
| move speed | 340 | → | 325 | Mobility |
| attack_range | 125 | → | 200 | Damage |
| attack speed | 0.562 | → | 0.65 | Damage |
| attack_speed.growth_percent | 3 | → | 2.2 | Damage |
Q
− On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing damage plus bonus damage. If the target is alone, the attack deals extra damage.
+ Mordekaiser's next three attacks deal escalating bonus damage.
− On next hit, Mordekaiser gains 75 range and swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing 80/110/140/170/200 (+1 AD) (+0.40 AP) magic damage.(+1.65 AD) (+0.66 AP) magic damage is dealt instead.
+ Mordekaiser's next three hits are empowered. The first deals 4/8/12/16/20 (+1.65 AD) (+1 AP) bonus magic damage. Each extra strike deals 2/2.25/2.5/2.75/3 times the bonus damage of the last, up to {{ f5 }} (+{{ f3 }} AD) (+{{ f4 }} AP).
W
− Unleashes a protective cloud of metal shards to surround an ally, increasing their Armor and Magic Resistance and dealing damage per second to enemies in the cloud.
+ Coats an ally in magnetic metal, increasing each champion's movement speed toward one another. While near to one another, the metal swirls violently dealing damage per second to enemies.
− Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their armor and magic resistance by 10/15/20/25/30 and dealing 20/32/44/56/68 (+0.15 AP) magic damage per second to nearby enemies.If cast on an ally, Mordekaiser also gains the effect of Creeping Death, and both gain 60 bonus movement speed when moving towards each other.If Mordekaiser targets himself, Creeping Death will try to target the nearest Ally champion.
+ Passive: Even with allies present, Mordekaiser gains full experience toward levelling up from minions he kills. Experience Earned: {{ f3 }}.Active: Target an ally champion:(+0.60 AP) magic damage over 4 seconds.(+0.30 AP) health from nearby enemies (33% heal on minions, max 3 units; deals magic damage).
E
− Mordekaiser damages enemies in a cone in front of him, dealing 70/115/160/205/250 (+0.60 AP) magic damage.
+ Mordekaiser deals 35/65/95/125/155 (+0.60 AD) (+0.60 AP) magic damage in a cone.For each Champion hit, he gains 15% maximum shield.
R
− Mordekaiser curses an enemy, stealing a percent of their life initially and each second. If the target dies while the spell is active, their soul is enslaved and will follow Mordekaiser as a ghost for 30 seconds.
+ Mordekaiser curses an enemy champion or the Dragon, stealing a percent of their life initially and each second. If the target dies while the spell is active, their soul is enslaved and will follow Mordekaiser as a ghost.
− Steals 24/29/34 (+0.04 AP)% of target champion's maximum health (half stolen initially and half over 10 seconds; deals magic damage).The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.
+ Passive - Dragon Force: Damaging the Dragon will Curse it for 10 seconds.Active: Curse target Champion and steal 25/30/35 (+0.04 AP)% of their maximum health (half initially, half over 10 seconds; deals magic damage).Curse Effect: When killed by Mordekaiser's team, the Cursed unit's soul will follow Mordekaiser for 45/60/75 seconds.The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.
Mordekaiser