Mordekaiser

since 0.151.2 58 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1615.12.1now
table view
patchsimilarityshared dims
16.14.1 (now)100.0%39
15.12.198.2%39
15.16.198.2%39
16.9.198.2%39
14.22.197.3%39
15.7.197.3%39
14.20.197.1%39
14.11.197.1%39
14.8.195.7%39
13.3.195.4%39
13.10.195.4%39
13.11.195.4%39
13.24.195.4%39
12.10.193.0%39
12.13.193.0%39
12.14.193.0%39
11.15.190.0%39
11.19.190.0%39
9.12.189.7%29
9.19.189.7%29
9.24.189.7%29
9.24.289.7%29
10.18.189.7%29
10.23.189.7%29
10.25.189.7%29
11.3.189.7%29
11.7.189.7%29
9.13.188.9%29
9.14.188.9%29
11.8.188.9%39
11.9.188.9%39
11.10.188.9%39
11.11.188.9%39
4.20.177.6%25
4.5.475.8%25
4.13.175.8%25
4.16.175.8%25
4.19.275.8%25
0.151.275.3%25
0.152.5575.3%25
3.7.175.3%25
3.8.175.3%25
3.8.575.3%25
5.4.175.3%27
5.8.175.3%27
7.3.173.2%23
8.23.167.2%27
7.22.167.2%27
5.23.166.5%27
6.1.166.5%27
6.2.166.5%27
6.4.166.5%27
6.10.166.5%27
7.20.366.5%27
5.16.165.6%27
5.17.165.6%27
5.18.165.4%27
5.21.165.4%27
8.1.163.6%27

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+2.7%-5.3%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%51
3.7.10.0%0.0%52
3.8.10.0%0.0%48
3.8.50.0%0.0%48
4.5.4+0.4%+0.4%52
4.13.10.0%+0.4%52
4.16.10.0%+0.4%52
4.19.20.0%+0.4%52
4.20.1+1.5%+1.9%51
5.4.1-2.8%-0.9%51
5.8.10.0%-0.9%59
5.16.1-1.2%-2.1%51
5.17.10.0%-2.1%57
5.18.1+1.9%-0.2%57
5.21.10.0%-0.2%61
5.23.1+1.7%+1.5%63
6.1.10.0%+1.5%62
6.2.10.0%+1.5%62
6.4.10.0%+1.5%62
6.10.10.0%+1.5%60
7.3.10.0%+1.5%40
7.20.30.0%+1.5%40
7.22.1+0.5%+2.0%60
8.1.1-1.7%+0.3%60
8.23.1+1.7%+2.0%58
9.12.1-4.6%-2.6%27
9.13.1-1.4%-4.0%37
9.14.1+1.6%-2.4%37
9.19.1+0.8%-1.6%37
9.24.10.0%-1.6%37
9.24.20.0%-1.6%37
10.18.10.0%-1.6%35
10.23.10.0%-1.6%35
10.25.10.0%-1.6%35
11.3.10.0%-1.6%33
11.7.10.0%-1.6%33
11.8.10.0%-1.6%33
11.9.10.0%-1.6%43
11.10.10.0%-1.6%43
11.11.10.0%-1.6%43
11.15.1+1.1%-0.5%41
11.19.10.0%-0.5%41
12.10.1+1.6%+1.1%41
12.13.10.0%+1.1%41
12.14.10.0%+1.1%41
13.3.1-2.3%-1.2%41
13.10.10.0%-1.2%41
13.11.10.0%-1.2%41
13.24.10.0%-1.2%41
14.8.1-0.6%-1.8%39
14.11.1+0.6%-1.2%39
14.20.1-0.4%-1.5%39
14.22.1-0.7%-2.2%39
15.7.10.0%-2.2%39
15.12.1-0.1%-2.3%39
15.16.10.0%-2.3%39
16.9.10.0%-2.3%37
16.14.1+1.3%-1.0%37

8.23.1 vs 9.12.1 — by dimension

Damage82%Toughness80%Utility33%Tempo75%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage82.3%5
Toughness80.0%8
Utility33.3%2
Tempo74.8%12

70.4% overall · 29 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

9.11.1 9.12.1

health530575Toughness
health/lvl7890Toughness
hp regen45Toughness
hp regen/lvl0.30.75Toughness
mana0100Tempo
armor2539Toughness
armor/lvl3.754Toughness
magic resist32.132Toughness
magic resist/lvl1.251.5Toughness
attack damage6165Damage
attack damage/lvl54Damage
move speed325335Mobility
attack speed0.60.625Damage
attack_speed.growth_percent2.21Damage

Passive

description

− A percent of the damage dealt from abilities is converted into a temporary shield, absorbing incoming damage.

+

Q

name Mace of Spades Obliterate
description

− Mordekaiser's next three attacks deal escalating bonus damage.

+ Mordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.

cooldown 10/8.5/7/5.5/4 9/7.75/6.5/5.25/4 Tempo
range 600 675
resource {{ e0 }} Health No Cost
damage.ad_ratio 1 - Damage
damage.ad_ratio_isolated 1.65 - Damage
damage.isolated_percent - 15/20/25/30/35 Damage
damage.multiplier 2 - Damage
tooltip

− Mordekaiser's next three hits are empowered. The first two strikes deal 10/20/30/40/50 (+1.65 AD) (+1 AP) bonus magic damage. The final strike deals 2 times the bonus damage of the previous strikes, up to {{ f5 }} (+{{ f3 }} AD) (+{{ f4 }} AP).

+ Mordekaiser smashes the ground with Nightfall dealing {{ qdamage }} magic damage to all enemies in the area, increased by 15/20/25/30/35% if it hits only a single enemy.

W

name Harvesters of Sorrow Indestructible
description

− Coats an ally in magnetic metal, increasing each unit's movement speed toward one another. While near one another, the metal swirls violently dealing damage per second to enemies.

+ Mordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.

cooldown 12/11/10/9/8 14/13/12/11/10 Tempo
range 1000 25000
resource {{ e3 }} Health No Cost
damage.ap_ratio 0.90 - Damage
damage.per_second 140/180/220/260/300 - Damage
utility.heal_percent - 38/40/43/45/47 Utility
utility.shield_conversion_percent - 30 Utility
utility.shield_conversion_taken_percent - 15 Utility
tooltip

− Passive: Mordekaiser gains bonus experience for killing minions near allied champions.{{ f3 }}Active: Target an ally, linking them to Mordekaiser:(+0.90 AP) magic damage over 4 seconds to nearby enemies.(+0.30 AP) health from nearby enemies (25% heal on minions, max 2 units; deals magic damage).

+ Mordekaiser stores (30% per level/15%) of all damage he (deals/takes) as a potential shield.Indestructible grants him the shield and may be cast a second time to consume it, healing for 38/40/43/45/47% of the remaining value.

E

name Siphon of Destruction Death's Grasp
description

− Mordekaiser deals damage to enemies in a cone in front of him. For each unit hit, Mordekaiser's shield absorbs energy.

+ Mordekaiser pulls all enemies in an area.

cooldown 6/5.75/5.5/5.25/5 24/21/18/15/12 Tempo
resource {{ e1 }} Health No Cost
damage.ap_ratio 0.60 - Damage
damage.base 35/65/95/125/155 - Damage
utility.magic_penetration_percent - 0/5/10/15/20 Utility
tooltip

− Mordekaiser deals 35/65/95/125/155 (+0.60 AD) (+0.60 AP) magic damage in a cone.For each Champion hit, he gains {{ f1 }}% maximum shield.

+ Passive: Mordekaiser gains 0/5/10/15/20% Magic Penetration.Active: Mordekaiser pulls enemies in the chosen area dealing {{ totaldamage }} magic damage.

R

name Children of the Grave Realm of Death
description

− Mordekaiser curses an enemy champion or the Dragon, stealing a percent of their life initially and each second. If the target dies while the spell is active, their soul is enslaved and will follow Mordekaiser as a ghost.

+ Mordekaiser drags his victim to a different dimention with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.

cooldown 120/105/90 140/120/100 Tempo
damage.ap_ratio 0.04 - Damage
damage.percent_max_hp 25/30/35 - Damage
misc.duration 45/60/75 7
utility.stat_steal_percent 30 10 Utility
utility.stat_steal_percent_hp 25 - Utility
tooltip

− Passive - Dragon Force: Damaging the Dragon will Curse it for 10 seconds.Active: Curse target Champion and steal 25/30/35% (+0.04% AP) of their maximum health (25% initially, 75% over 10 seconds; deals magic damage).Curse Effect: When killed by Mordekaiser's team, the Cursed unit's soul will follow Mordekaiser for 45/60/75 seconds. Mordekaiser gains 30% of their ability power and 25% of their bonus health. The ghost gains (+{{ f1 }} AD) attack damage and (+{{ f2 }}) health.The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.

+ Mordekaiser banishes a target to the Death Realm with him for 7s, stealing 10% of their core stats for the duration.If Mordekaiser kills his target in the Death Realm he consumes their soul, keeping the stats he stole until the target respawns.