10.16.1 → 10.18.1
Q
− Mordekaiser smashes the ground with Nightfall dealing {{ qdamage }} magic damage to all enemies in the area, increased by 15/20/25/30/35% if it hits only a single enemy.
+ Mordekaiser smashes the ground with Nightfall dealing {{ qdamage }} magic damage, increased to {{ empowereddamagetooltip }} if it hits only a single enemy.
W
− Mordekaiser stores (35% per level/15%) of all damage he (deals/takes) as a potential shield.Indestructible grants him the shield and may be cast a second time to consume it, healing for 38/40/43/45/47% of the remaining value.
+ Passive: Mordekaiser stores 35% of the damage he deals and 15% of the damage he takes.Active: Mordekaiser gains the stored damage as Shield. He may Recast this ability to restore 38/40/43/45/47% of the remaining Shield as Health.Minimum Shield: {{ minhealthtooltip }}Maximum Shield: {{ maxhealthtooltip }}
E
− Passive: Mordekaiser gains 3/5/8/10/12% Magic Penetration.Active: Mordekaiser pulls enemies in the chosen area dealing {{ totaldamage }} magic damage.
+ Passive: Mordekaiser gains 3/5/8/10/12% Magic Penetration.Active: Mordekaiser pulls enemies in his direction, dealing {{ totaldamage }} magic damage.
R
− Mordekaiser banishes a target to the Death Realm with him for 7s, stealing 10% of their core stats for the duration.If Mordekaiser kills his target in the Death Realm he consumes their soul, keeping the stats he stole until the target respawns.
+ Mordekaiser banishes a champion to the Death Realm with him for 7s, stealing 10% of their core stats for the duration.If Mordekaiser kills that enemy in the Death Realm he consumes their soul, keeping the stats he stole until the target respawns.
Mordekaiser