0.151.2 → 10.21.1
| armor | 15 | → | 34 | Toughness |
| attack damage | 53.3 | → | 67 | Damage |
| attack speed | 0.613 | → | 0.638 | Damage |
| health | 410 | → | 561.2 | Toughness |
| hp regen | 7.5 | → | 9 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| mana | 200 | → | 325.6 | Tempo |
| mana/lvl | 45 | → | 42 | Tempo |
| mp regen | 6.6 | → | 7.44 | Tempo |
| move speed | 325 | → | 350 | Mobility |
Passive
− Nasus drains his foe's spiritual energy, giving him bonus Lifesteal.
+ Nasus drains his foe's spiritual energy, giving him bonus Life Steal.
Q
− Active: Nasus's next basic attack will deal 30/50/70/90/110 (+1 AD) (+3) physical damage.Passive: Siphoning Strike permanently gains 3 damage if it kills an enemy unit.
+ Nasus' next basic attack will deal 30/50/70/90/110 (+3) physical damage.3 damage if it kills an enemy. This bonus is increased to 12 against Champions, large minions and large monsters.
W
− Nasus ages his target, decelerating their Movement and Attack Speeds over time.
+ Nasus ages an enemy champion, decelerating their Movement and Attack Speeds over time.
− Nasus ages target champion over 5 seconds, initially slowing their Movement and Attack Speeds by 35% and increasing to 47/59/71/83/95% over the duration.
+ Nasus ages target champion over 5 seconds, slowing their Movement Speed by 35%, increasing to 47/59/71/83/95% over the duration. The target's Attack Speed is reduced by half the amount.
E
− Nasus unleashes a spirit flame at a target location, dealing an initial 55/95/135/175/215 (+0.60 AP) magic damage.(+0.12 AP) magic damage each second.
+ Nasus unleashes a spirit flame at target location, dealing 55/95/135/175/215 (+0.60 AP) magic damage.For the next 5 seconds, enemies in the area have their Armor reduced by 25/30/35/40/45% and are dealt an additional 11/19/27/35/43 (+0.12 AP) magic damage each second.
R
− Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains additional Health and drains nearby enemies' max Health and converts it into bonus damage for the duration of the skill.
+ Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance for the duration.
− Nasus becomes empowered in the sandstorm for 15 seconds, gaining 300/450/600 Health. While the storm rages, he deals 3/4/5 (+0.01 AP)% of nearby enemies' maximum Health each second (240 damage max per second) as magic damage and converts it into bonus Attack Damage.
+ Nasus becomes empowered in the sandstorm for 15 seconds, increasing his maximum Health by 150/300/450 and Armor and Magic Resistance by -5/15/35.While the storm rages, he deals {{ damagecalc }} of nearby enemies' maximum Health each second as magic damage (240 damage max per second), gains an additional 0/1/2 Armor and Magic Resistance each second, and Siphoning Strike has a 50% reduced cooldown.
Nasus