0.151.2 → 16.11.1
| armor | 15 | → | 34 | Toughness |
| armor/lvl | 3.5 | → | 4.7 | Toughness |
| attack damage | 53.3 | → | 67 | Damage |
| attack damage/lvl | 3.5 | → | 4 | Damage |
| attack speed | 0.613 | → | 0.638 | Damage |
| health | 410 | → | 650 | Toughness |
| health/lvl | 90 | → | 104 | Toughness |
| hp regen | 7.5 | → | 9 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 200 | → | 326 | Tempo |
| mana/lvl | 45 | → | 62 | Tempo |
| mp regen | 6.6 | → | 7.45 | Tempo |
| move speed | 325 | → | 350 | Mobility |
Passive
− Nasus drains his foe's spiritual energy, giving him bonus Lifesteal.
+ Nasus drains his foe's spiritual energy, giving him bonus Life Steal.
Q
− Active: Nasus's next basic attack will deal 30/50/70/90/110 (+1 AD) (+3) physical damage.Passive: Siphoning Strike permanently gains 3 damage if it kills an enemy unit.
+ Nasus' next Attack deals 20/40/60/80/100 (+1 AD) physical damage. Killing an enemy with this Attack permanently increases its damage by 3, increased to 12 against champions, large minions and large jungle monsters.{{ spellmodifierdescriptionappend }}
W
− Nasus ages his target, decelerating their Movement and Attack Speeds over time.
+ Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time.
− Nasus ages target champion over 5 seconds, initially slowing their Movement and Attack Speeds by 35% and increasing to 47/59/71/83/95% over the duration.
+ Nasus ages a champion, Slowing them by 35%, increasing to 35/47/59/71/83% over 5 seconds. Their Attack Speed is also reduced by 75% of the Slow.{{ spellmodifierdescriptionappend }}
E
− Nasus unleashes a spirit flame at a target location, dealing an initial 55/95/135/175/215 (+0.60 AP) magic damage.(+0.12 AP) magic damage each second.
+ Nasus ignites a spirit flame, dealing 50/50/80/110/140 (+0.6 AP) magic damage. Enemies in the area lose 30/30/35/40/45% Armor Armor and take 10/10/16/22/28 (+0.120 AP) magic damage over 5 seconds.{{ spellmodifierdescriptionappend }}
R
− Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains additional Health and drains nearby enemies' max Health and converts it into bonus damage for the duration of the skill.
+ Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance.
− Nasus becomes empowered in the sandstorm for 15 seconds, gaining 300/450/600 Health. While the storm rages, he deals 3/4/5 (+0.01 AP)% of nearby enemies' maximum Health each second (240 damage max per second) as magic damage and converts it into bonus Attack Damage.
+ Nasus becomes empowered in the sandstorm for 15 seconds, increasing his maximum Health by 150/300/450 and Armor Armor and Magic Resistance by 25/40/55.While the storm rages, nearby enemies take 0.020/0.030/0.040 of their maximum Health as magic damage each second and Siphoning Strike has a 50% reduced Cooldown.{{ spellmodifierdescriptionappend }}
Nasus