Nasus

since 0.151.2 54 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1615.24.1now
table view
patchsimilarityshared dims
16.11.1 (now)100.0%57
15.24.199.2%57
14.21.198.6%57
15.7.198.6%57
15.19.198.6%57
14.18.198.0%57
12.21.197.1%57
13.10.197.1%57
13.11.197.1%57
13.12.197.1%57
12.19.197.1%57
14.11.197.1%57
14.7.196.7%57
11.1.196.6%47
11.5.196.6%47
12.10.196.3%55
12.13.196.3%55
10.24.195.8%49
10.25.195.8%49
10.23.195.2%51
11.8.194.7%55
11.13.194.7%55
11.21.194.7%55
12.1.194.7%55
12.3.194.7%55
10.22.194.5%51
10.7.191.9%51
9.7.190.8%51
9.24.190.8%51
9.24.290.8%51
9.1.188.1%51
8.23.187.6%49
7.22.187.5%49
5.22.286.8%47
6.4.186.8%47
6.10.186.8%47
6.21.186.8%47
7.3.186.8%47
7.7.186.8%47
7.15.186.7%49
4.20.186.5%47
5.16.186.5%47
8.3.185.6%49
8.12.185.6%49
8.1.185.6%49
4.5.482.8%43
4.13.182.8%43
3.6.1482.5%43
3.8.182.5%43
3.8.582.5%43
3.14.1682.5%43
3.14.2082.5%43
4.1.282.5%43
0.151.281.5%47
0.152.5581.5%47

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+5.5%-3.9%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%63
3.6.140.0%0.0%60
3.8.10.0%0.0%60
3.8.50.0%0.0%60
3.14.160.0%0.0%60
3.14.200.0%0.0%60
4.1.20.0%0.0%62
4.5.4+0.3%+0.3%62
4.13.10.0%+0.3%62
4.20.1+2.0%+2.3%61
5.16.10.0%+2.3%65
5.22.2+0.1%+2.5%67
6.4.10.0%+2.5%67
6.10.10.0%+2.5%65
6.21.10.0%+2.5%65
7.3.1+0.0%+2.5%67
7.7.10.0%+2.5%67
7.15.1-0.6%+1.9%67
7.22.1+0.6%+2.5%69
8.1.1-1.4%+1.0%69
8.3.1-0.0%+1.0%69
8.12.10.0%+1.0%69
8.23.1+1.4%+2.5%69
9.1.10.0%+2.5%69
9.7.1-3.1%-0.6%67
9.24.10.0%-0.6%69
9.24.20.0%-0.6%69
10.7.1+0.9%+0.3%69
10.22.1+1.7%+2.0%67
10.23.1+0.5%+2.5%67
10.24.10.0%+2.5%61
10.25.10.0%+2.5%59
11.1.1-0.0%+2.5%51
11.5.10.0%+2.5%49
11.8.10.0%+2.5%49
11.13.10.0%+2.5%57
11.21.10.0%+2.5%57
12.1.10.0%+2.5%57
12.3.10.0%+2.5%57
12.10.1+1.6%+4.0%57
12.13.10.0%+4.0%57
12.19.1-0.7%+3.4%57
12.21.1+0.0%+3.4%59
13.10.10.0%+3.4%59
13.11.10.0%+3.4%59
13.12.10.0%+3.4%57
14.7.1+0.6%+4.0%57
14.11.1+0.7%+4.7%55
14.18.1-1.1%+3.6%55
14.21.1-1.5%+2.1%55
15.7.10.0%+2.1%55
15.19.10.0%+2.1%55
15.24.1+0.6%+2.7%55
16.11.1-0.8%+1.8%55

13.11.1 vs 15.24.1 — by dimension

Damage93%Toughness100%Control97%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage93.2%17
Toughness99.8%12
Control97.3%10
Tempo100.0%16

97.5% overall · 57 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

13.11.1 16.10.1

attack damage/lvl3.54Damage
health631650Toughness

Q

range 300 255
damage.base 30/50/70/90/110 20/40/60/80/100 (+1 AD) Damage
tooltip

− Nasus' next Attack deals an additional 30/50/70/90/110 physical damage. Killing an enemy with this Attack permanently increases its damage by 3, increased to 12 against champions, large minions and large jungle monsters.This Ability triggers spell effects upon dealing damage.{{ spellmodifierdescriptionappend }}

+ Nasus' next Attack deals 20/40/60/80/100 (+1 AD) physical damage. Killing an enemy with this Attack permanently increases its damage by 3, increased to 12 against champions, large minions and large jungle monsters.{{ spellmodifierdescriptionappend }}

E

cost 70/85/100/115/130 60/70/80/90/100 Tempo
control.armor_shred_percent 25/30/35/40/45 - Control
damage.base 55/95/135/175/215 (+0.6 AP) 50/80/110/140/170 (+0.6 AP) Damage
damage.dot 11/19/27/35/43 (+0.120 AP) 10/16/22/28/34 (+0.120 AP) Damage
misc.duration 5 -

R

cooldown 120 120/100/80 Tempo
range 20 400