8.11.1 → 8.12.1
Q
− Nasus's next basic attack will deal 30/50/70/90/110 (+1 AD) (+3) physical damage.3 damage if it kills an enemy. This bonus is doubled against Champions, large minions and large monsters.
+ Nasus's next basic attack will deal 30/50/70/90/110 (+3) physical damage.3 damage if it kills an enemy. This bonus is doubled against Champions, large minions and large monsters.
W
E
− Nasus unleashes a spirit flame at target location, dealing 55/95/135/175/215 (+0.60 AP) magic damage.(+0.12 AP) magic damage each second.
+ Nasus unleashes a spirit flame at target location, dealing 55/95/135/175/215 (+0.60 AP) magic damage.For the next 5 seconds, enemies in the area have their Armor reduced by 15/20/25/30/35% and are dealt an additional 11/19/27/35/43 (+0.12 AP) magic damage each second.
R
− Nasus becomes empowered in the sandstorm for 15 seconds, increasing his maximum Health by 300/450/600 and Armor and Magic Resistance by 15/35/55.(+0.01 AP)% of nearby enemies' maximum Health each second as magic damage (240 damage max per second), gains an additional 1/2/3 Armor and Magic Resistance each second, and Siphoning Strike has a 50% reduced cooldown.
+ Nasus becomes empowered in the sandstorm for 15 seconds, increasing his maximum Health by 300/450/600 and Armor and Magic Resistance by 15/35/55.While the storm rages, he deals 3/4/5 (+0.01 AP)% of nearby enemies' maximum Health each second as magic damage (240 damage max per second), gains an additional 1/2/3 Armor and Magic Resistance each second, and Siphoning Strike has a 50% reduced cooldown.
Nasus