Nautilus

since 0.151.2 61 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

65.0%82.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1615.4.1now
table view
patchsimilarityshared dims
15.4.1100.0%39
15.7.1100.0%39
15.16.1100.0%39
15.22.1100.0%39
16.9.1 (now)100.0%39
13.10.198.9%39
13.18.198.9%39
14.10.198.9%39
15.1.198.9%39
13.3.198.7%35
13.11.198.7%35
12.21.197.9%35
12.10.197.9%35
12.13.197.9%35
11.1.196.7%27
11.2.196.7%27
10.20.196.7%27
11.11.195.4%35
11.12.195.4%35
11.8.195.3%39
10.16.188.5%35
10.2.187.9%35
10.3.187.9%35
9.12.187.4%35
9.14.187.4%35
9.16.187.4%35
9.22.187.4%35
9.24.187.4%35
9.24.287.4%35
9.6.182.3%39
8.23.182.1%39
9.8.181.7%39
8.16.179.5%39
7.22.179.0%39
7.8.178.9%39
7.15.178.4%39
7.18.178.4%39
7.3.178.1%39
6.5.178.1%39
6.10.178.1%39
6.16.178.1%39
5.22.277.8%39
6.4.177.8%39
8.8.177.3%39
8.13.177.3%39
5.16.177.3%39
5.13.177.0%39
5.5.176.8%39
8.3.176.8%39
8.1.176.7%39
5.1.174.4%37
4.20.173.9%37
4.5.471.2%37
3.6.1471.0%37
0.151.271.0%37
3.8.170.9%37
3.8.570.9%37
3.14.1270.9%37
4.1.270.9%37
4.3.270.9%37
4.4.270.9%37
0.152.5570.7%37

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+3.5%-3.2%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.55+0.4%+0.4%67
3.6.14+0.4%+0.8%66
3.8.1+0.0%+0.8%62
3.8.50.0%+0.8%62
3.14.120.0%+0.8%66
4.1.20.0%+0.8%66
4.3.20.0%+0.8%66
4.4.20.0%+0.8%66
4.5.4+0.4%+1.2%66
4.20.1+1.8%+3.0%65
5.1.1-1.6%+1.4%67
5.5.1-1.7%-0.4%65
5.13.1-0.1%-0.5%67
5.16.1+0.2%-0.3%67
5.22.2+0.1%-0.2%67
6.4.10.0%-0.2%67
6.5.1-0.3%-0.5%67
6.10.10.0%-0.5%67
6.16.10.0%-0.5%67
7.3.1+0.0%-0.5%67
7.8.1-0.4%-0.9%67
7.15.1+0.4%-0.5%65
7.18.10.0%-0.5%63
7.22.1+0.4%-0.1%65
8.1.1-1.5%-1.7%65
8.3.1+0.0%-1.7%65
8.8.1+0.4%-1.3%63
8.13.10.0%-1.3%63
8.16.1-0.3%-1.6%61
8.23.1+1.6%+0.1%61
9.6.1+0.1%+0.2%61
9.8.1+1.1%+1.3%61
9.12.1-1.8%-0.5%53
9.14.10.0%-0.5%53
9.16.10.0%-0.5%53
9.22.10.0%-0.5%53
9.24.10.0%-0.5%53
9.24.20.0%-0.5%53
10.2.1-0.4%-0.9%53
10.3.10.0%-0.9%53
10.16.1-0.8%-1.7%53
10.20.1-1.0%-2.6%27
11.1.1-0.0%-2.7%27
11.2.10.0%-2.7%27
11.8.10.0%-2.7%27
11.11.10.0%-2.7%35
11.12.10.0%-2.7%35
12.10.1+2.5%-0.1%35
12.13.10.0%-0.1%35
12.21.1+0.0%-0.1%35
13.3.1-0.3%-0.5%33
13.10.10.0%-0.5%33
13.11.10.0%-0.5%33
13.18.10.0%-0.5%33
14.10.10.0%-0.5%37
15.1.10.0%-0.5%37
15.4.1+1.2%+0.7%37
15.7.10.0%+0.7%37
15.16.10.0%+0.7%37
15.22.10.0%+0.7%37
16.9.10.0%+0.7%37

0.151.2 vs 10.3.1 — by dimension

Damage88%Toughness84%Control81%Utility78%Tempo92%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage87.8%19
Toughness84.2%8
Control81.3%4
Utility77.7%4
Tempo91.8%12

85.7% overall · 49 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 10.15.1

armor1239Toughness
armor/lvl3.253.75Toughness
attack damage5261Damage
attack speed0.6370.706Damage
health432576.48Toughness
hp regen7.458.5Toughness
magic resist3032.1Toughness
mana200400Tempo
mana/lvl5047Tempo
mp regen7.458.625Tempo
mp regen/lvl0.70.5Tempo
move speed300325Mobility

Passive

description

− Nautilus' basic attacks deal bonus physical damage and immoblize his targets. This effect cannot happen more than once every few seconds on the same target.

+ Nautilus' basic attacks deal increased physical damage and roots his target briefly. Staggering blow cannot trigger more than once every few seconds on the same target.

Q

cooldown 18/16/14/12/10 14/13/12/11/10 Tempo
cost 60/70/80/90/100 60 Tempo
description

− Nautilus hurls his anchor forward. If it hits a champion, he drags both himself and the opponent close together. If it hits terrain, Nautilus instead pulls himself to the anchor.

+ Nautilus hurls his anchor forward. If it hits a champion, he drags both himself and the opponent close together. If it hits terrain, Nautilus instead pulls himself to the anchor, the cooldown of Dredge Line is reduced by half, and half the Mana cost is refunded.

range 950 1150
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.ap_ratio 0.75 0.90 Damage
damage.base 60/105/150/195/240 70/115/160/205/250 Damage
utility.mana_restore - 50 Utility
tooltip

− Nautilus hurls his anchor forward. If it hits an enemy unit, Nautilus drags himself and the target together dealing 60/105/150/195/240 (+0.75 AP) magic damage and stunning them briefly.0.50).

+ Nautilus hurls his anchor forward. If it hits an enemy unit, Nautilus drags himself and the target together dealing 70/115/160/205/250 (+0.90 AP) magic damage and stunning them briefly.If the anchor hits terrain, Nautilus will drag himself forward, the cooldown is reduced by 50% (0.50), and 50% of the Mana cost is refunded.

W

cooldown 26/24/22/20/18 12 Tempo
range 350
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.dot 30/55/80/105/130 30/40/50/60/70 Damage
misc.duration 10 6
utility.shield 80/130/180/230/280 60/70/80/90/100 Utility
utility.shield_percent_health - 9/10/11/12/13 Utility
tooltip

− Nautilus surrounds himself with dark energies, shielding him from the next 80/130/180/230/280 plus 10% of his bonus health (+0.10) damage for up to 10 seconds.(+0.40 AP) magic damage over 2 seconds.

+ Nautilus surrounds himself with dark energies for 6 seconds, shielding him from the next 60/70/80/90/100 (+0.10 HP) (9/10/11/12/13% of his max Health) damage.While the shield persists, Nautilus' basic attacks deal 30/40/50/60/70 (+0.40 AP) bonus magic damage over 2 seconds to all enemies around his target.

E

cooldown 10 7/6.5/6/5.5/5 Tempo
cost 60/70/80/90/100 50/60/70/80/90 Tempo
range 400 600
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.slow_duration - 1.25 Control
damage.ap_ratio 0.50 0.30 Damage
damage.base 60/100/140/180/220 55/85/115/145/175 Damage
tooltip

− Nautilus slams the ground, causing the earth to explode around him. Each explosion deals 60/100/140/180/220 (+0.50 AP) magic damage to units in the area and slows them by 30/35/40/45/50% for 2 seconds. This slow diminishes over time.A unit can be hit by more than one explosion, but they take 50% less damage from additional explosions.

+ Nautilus slams the ground, causing the earth to explode around him. Each explosion deals 55/85/115/145/175 (+0.30 AP) magic damage to enemies in the area and slows them by 30/35/40/45/50% for 1.25 seconds. This slow diminishes over time.A unit can be hit by more than one explosion, but they take 50% less damage from additional explosions.

R

cooldown 140/110/80 120/100/80 Tempo
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.stun_duration 1/1.5/2 0.5/1/1.5 Control
damage.ap_ratio_primary 0.80 - Damage
damage.ap_ratio_secondary 0.40 - Damage
damage.primary 200/325/450 - Damage
damage.secondary 125/175/225 - Damage
tooltip

− Nautilus fires a shockwave that chases an enemy champion. This deals 125/175/225 (+0.40 AP) magic damage to enemies it passes through and knocks them into the air.(+0.80 AP) magic damage, launching them into the air and stunning them for 1/1.5/2 seconds.

+ Nautilus fires a shockwave that chases an enemy champion, dealing {{ secondarytargetdamage }} magic damage to other enemies it passes through, knocking them into the air, and stunning them for 0.5/1/1.5 seconds.The shockwave explodes upon hitting its target dealing {{ primarytargetdamage }} magic damage, launching them into the air and stunning them for 0.5/1/1.5 seconds.