0.151.2 → 4.3.18
| armor | 12 | → | 16 | Toughness |
| move speed | 300 | → | 325 | Mobility |
Passive
− Nautilus' basic attacks deal bonus physical damage and immoblize his targets. This effect cannot happen more than once every few seconds on the same target.
+ Nautilus' basic attacks deal bonus physical damage and immobilize his targets. This effect cannot happen more than once every few seconds on the same target.
Q
− Nautilus hurls his anchor forward. If it hits a champion, he drags both himself and the opponent close together. If it hits terrain, Nautilus instead pulls himself to the anchor.
+ Nautilus hurls his anchor forward. If it hits a champion, he drags both himself and the opponent close together. If it hits terrain, Nautilus instead pulls himself to the anchor and the cooldown of Dredge Line is reduced by half.
W
E
− Nautilus slams the ground, causing the earth to explode around him. Each explosion deals 60/100/140/180/220 (+0.50 AP) magic damage to units in the area and slows them by 30/35/40/45/50% for 2 seconds. This slow diminishes over time.A unit can be hit by more than one explosion, but they take 50% less damage from additional explosions.
+ Nautilus slams the ground, causing the earth to explode around him. Each explosion deals 60/100/140/180/220 (+0.50 AP) magic damage to units in the area and slows them by 30/35/40/45/50% for 2 seconds. This slow diminishes over time.A unit can be hit by more than one explosion, but they take 50% less damage from additional explosions.
Nautilus