12.12.1 → 12.13.1
Q
− Nautilus hurls his anchor forward. If it hits an enemy, Nautilus drags himself and the target together, dealing 25/70/115/160/205 (+0.900 AP) magic damage and Stunning them briefly. If the anchor hits terrain, Nautilus will drag himself towards it.
+ Nautilus hurls his anchor forward. If it hits an enemy, Nautilus drags himself and the target together, dealing 25/70/115/160/205 (+0.900 AP) magic damage and Stunning them briefly. If the anchor hits terrain, Nautilus will drag himself towards it.{{ spellmodifierdescriptionappend }}
W
− Nautilus gains a {{ shieldcalc }} Shield for 6 seconds. While the Shield persists, Nautilus' Attacks deal an additional {{ dotdamagecalc }} magic damage over 2 seconds to his target and all surrounding enemies.
+ Nautilus gains a {{ shieldcalc }} Shield for 6 seconds. While the Shield persists, Nautilus' Attacks deal an additional {{ dotdamagecalc }} magic damage over 2 seconds to his target and all surrounding enemies.{{ spellmodifierdescriptionappend }}
E
− Nautilus creates three exploding waves around himself, each dealing 25/55/85/115/145 magic damage to enemies in the area and Slows them by 25/30/35/40/45% decaying over 1.25 seconds.
+ Nautilus creates three exploding waves around himself, each dealing 25/55/85/115/145 magic damage to enemies in the area and Slows them by 25/30/35/40/45% decaying over 1.25 seconds.{{ spellmodifierdescriptionappend }}
R
− Nautilus fires a shockwave that chases an enemy champion, dealing 25/150/275 (+0.8 AP) magic damage, Knocking them Up and Stunning them for 0.5/1/1.5 seconds. Other enemies hit by the shockwave are also Knocked Up and Stunned and take 75/125/175 (+0.4 AP) magic damage.
+ Nautilus fires a shockwave that chases an enemy champion, dealing 25/150/275 (+0.8 AP) magic damage, Knocking them Up and Stunning them for 0.5/1/1.5 seconds. Other enemies hit by the shockwave are also Knocked Up and Stunned and take 75/125/175 (+0.4 AP) magic damage.{{ spellmodifierdescriptionappend }}
Nautilus