6.9.1 → 6.10.1
W
− Nautilus surrounds himself with dark energies for 10 seconds, shielding him from the next 65/70/75/80/85 (+0.10) (9/11/13/15/17% of his max Health) damage.(+0.40 AP) bonus magic damage over 2 seconds to all units around his target.
+ Nautilus surrounds himself with dark energies for 10 seconds, shielding him from the next 65/70/75/80/85 (+0.10) (9/11/13/15/17% of his max Health) damage.(+0.40 AP) bonus magic damage over 2 seconds to all enemies around his target.
E
− Nautilus slams the ground, causing the earth to explode around him. Each explosion deals 55/85/115/145/175 (+0.30 AP) magic damage to units in the area and slows them by 30/35/40/45/50% for 1.25 seconds. This slow diminishes over time.A unit can be hit by more than one explosion, but they take 50% less damage from additional explosions.
+ Nautilus slams the ground, causing the earth to explode around him. Each explosion deals 55/85/115/145/175 (+0.30 AP) magic damage to enemies in the area and slows them by 30/35/40/45/50% for 1.25 seconds. This slow diminishes over time.A unit can be hit by more than one explosion, but they take 50% less damage from additional explosions.
R
− Nautilus fires a shockwave that chases an enemy champion. This deals 125/175/225 (+0.40 AP) magic damage to enemies it passes through and knocks them into the air.(+0.80 AP) magic damage, launching them into the air and stunning them for 1/1.5/2 seconds.
+ Nautilus fires a shockwave that chases an enemy champion, dealing 125/175/225 (+0.40 AP) magic damage to other enemies it passes through and knocking them into the air.(+0.80 AP) magic damage, launching them into the air and stunning them for 1/1.5/2 seconds.
Nautilus