5.7.2 → 5.8.1
E
− Nocturne plants a nightmare into his target's mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.
+ Nocturne plants a nightmare into his target's mind, dealing damage each second and terrifying the target if they do not get out of range by the end of the duration.
− Passive: Nocturne gains massively increased Movement Speed toward feared enemies.Active: Nocturne plants a nightmare into his target's mind, dealing 50/100/150/200/250 (+1 AP) magic damage over 2 seconds. If Nocturne stays within range of the target for the full duration, the target becomes feared for 1/1.25/1.5/1.75/2 second(s).
+ Passive: Nocturne gains massively increased Movement Speed toward terrified enemies.Active: Nocturne plants a nightmare into his target's mind, dealing 50/100/150/200/250 (+1 AP) magic damage over 2 seconds. If Nocturne stays within range of the target for the full duration, the target becomes terrified for 1/1.25/1.5/1.75/2 second(s).
Nocturne