11.7.1 → 11.8.1
Q
damage.base - → 20/60/100/140/180 (+0.05 Max HP) (+0.650 AP) Damage
utility.heal - → 40/75/110/145/180 (+0.1 Max HP) (+0.900 AP) Utility
utility.heal_secondary - → 32/60/88/116/144 (+0.08 Max HP) (+0.720 AP) Utility
W
control.knockup_duration_max - → 1.25 Control
damage.base_max - → 135/180/225/270/315 (+1.5 AP) Damage
damage.base_min - → 44.955/59.94/74.925/89.91/104.895 (+0.500 AP) Damage
E
damage.base - → 8/16/24/32/40 (+0.060 AP) Damage
damage.root_damage - → 10/20/30/40/50 (+0.8 AP) Damage
R
damage.base_max - → 625/625/925 (+2.5 AP) Damage
damage.base_min - → 312.5/312.5/462.5 (+1.25 AP) Damage
utility.shield - → 55/65/75 (+1.5 AP) (+0.2/0.3/0.4 Max HP) Utility
Nunu