0.151.2 → 16.13.1
| armor | 17 | → | 35 | Toughness |
| armor/lvl | 3 | → | 4.2 | Toughness |
| attack damage | 54.1 | → | 68 | Damage |
| attack damage/lvl | 3.5 | → | 4.7 | Damage |
| attack speed | 0.562 | → | 0.72 | Damage |
| health | 441 | → | 645 | Toughness |
| health/lvl | 93 | → | 119 | Toughness |
| hp regen | 7 | → | 6.5 | Toughness |
| hp regen/lvl | 0.9 | → | 0.6 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 225 | → | 316 | Tempo |
| mana/lvl | 45 | → | 50 | Tempo |
| mp regen | 6.5 | → | 7.5 | Tempo |
| mp regen/lvl | 0.575 | → | 0.6 | Tempo |
| move speed | 325 | → | 350 | Mobility |
Passive
− For each 1% of health missing, Olaf's attack speed is increased by 1%.
+ Olaf gains Attack Speed and Life Steal based on his missing Health.
Q
− Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.
+ Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.
− Olaf throws an axe to a target location, dealing 80/125/170/215/260 (+1 AD) physical damage to units it passes through and slowing them by 24/28/32/36/40% for 2.5 seconds.If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.
+ Olaf throws an axe, dealing 20/70/120/170/220 (+1 AD) physical damage and Slowing by 25/30/35/40/45% for up to 3 seconds (based on distance travelled). Champions hit lose 20% Armor Armor for 4 seconds.If Olaf picks up the axe, this Ability's Cooldown is reduced to 2.5 seconds, or fully refunded if 2.5 seconds has elapsed.{{ spellmodifierdescriptionappend }}
W
− Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
+ Olaf's Attack Speed is increased and he gains a Shield.
− For 6 seconds, Olaf's attack damage is increased by 7/14/21/28/35 (+0.01 [1% of maximum Health]) and he gains 9/12/15/18/21% lifesteal and spell vamp.
+ Olaf gains 30/40/50/60/70% Attack Speed for 5 seconds, and -20/10/40/70/100 plus 17% missing Health Shield (up to a maximum of -20/10/40/70/100 Shield below 30% Health) for 2.5 seconds.{{ spellmodifierdescriptionappend }}
E
− Olaf attacks with such force that it deals true damage to his target and himself.
+ Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.
− Olaf ferociously swings his axes, dealing 100/160/220/280/340 true damage to his target.
+ Olaf ferociously swings his axes, dealing 25/70/115/160/205 (+0.5 AD) true damage. If the enemy dies, the cost is refunded.Attacks lower the Cooldown of this Ability by 1 second, increased to 2 seconds when attacking monsters.{{ spellmodifierdescriptionappend }}
R
− Olaf is immune to disables and takes reduced damage.
+ Olaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.
− Active: Removes all disables from Olaf and for the next 6 seconds he is immune to disables and has +30/45/60 Armor and Magic Resist.Passive: Olaf has +10/20/30 Armor Penetration.
+ Passive: Olaf gains 5/10/15 Armor Armor and 5/10/15 Magic Resist MR.Active: Olaf cleanses all Immobilizing and Disabling effects on himself and becomes immune to them for 3 seconds. While active, Olaf gains 0/10/20 (+0.25 AD) Attack Damage AD. Hitting a champion with an Attack or Reckless Swing extends the duration by 2.5 seconds.Additionally, Olaf gains -5/20/45% Move Speed towards enemy champions for 1 second.{{ spellmodifierdescriptionappend }}
Olaf