Olaf

since 0.151.2 61 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1616.10.1now
table view
patchsimilarityshared dims
16.10.1100.0%61
16.11.1100.0%61
16.13.1 (now)100.0%61
16.6.198.7%61
16.7.198.7%61
14.10.196.6%61
14.11.196.6%61
15.7.196.6%61
15.16.196.6%61
15.19.196.6%61
14.9.196.5%59
14.7.194.9%59
14.8.194.9%59
13.10.192.7%61
12.13.192.7%57
13.18.192.5%59
14.5.192.5%59
13.7.192.2%57
13.11.192.2%57
12.12.191.7%57
12.11.190.2%57
12.10.188.9%57
12.9.186.4%57
11.2.182.9%37
11.3.182.8%37
11.1.182.3%37
10.25.180.0%35
11.13.179.1%43
11.8.178.9%43
8.24.177.7%33
9.7.174.2%41
9.24.174.2%41
9.24.274.2%41
10.23.174.2%41
4.20.172.0%37
5.22.271.7%41
6.4.171.7%41
7.22.171.5%41
5.9.171.4%41
5.10.171.4%41
6.8.170.8%41
6.10.170.8%41
6.20.170.8%41
7.3.170.8%41
0.151.270.7%31
0.152.5570.7%31
3.6.1470.7%31
3.8.170.7%31
3.8.570.7%31
8.3.169.6%41
8.1.169.6%41
8.23.169.6%43
8.5.168.1%43
8.7.168.1%43
8.15.167.3%43
4.5.467.1%33
4.13.167.0%33
4.1.266.8%33
4.4.266.8%33
3.13.165.8%33
3.12.2464.5%33
3.12.264.4%31

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.7%-14.8%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%49
3.6.140.0%0.0%48
3.8.10.0%0.0%44
3.8.50.0%0.0%44
3.12.2-7.4%-7.4%36
3.12.240.0%-7.4%40
3.13.1+2.3%-5.1%40
4.1.2-0.8%-6.0%42
4.4.20.0%-6.0%42
4.5.4+0.5%-5.5%42
4.13.10.0%-5.5%40
4.20.1+3.1%-2.4%39
5.9.10.0%-2.4%51
5.10.10.0%-2.4%53
5.22.2+0.2%-2.3%53
6.4.10.0%-2.3%53
6.8.1+2.2%-0.1%53
6.10.10.0%-0.1%53
6.20.10.0%-0.1%53
7.3.1+0.0%-0.1%53
7.22.1+1.0%+0.9%53
8.1.1-1.9%-1.0%53
8.3.1-0.0%-1.0%53
8.5.1+0.8%-0.2%51
8.7.1-1.1%-1.3%53
8.15.1+0.8%-0.5%53
8.23.1+1.9%+1.4%53
8.24.10.0%+1.4%45
9.7.10.0%+1.4%45
9.24.10.0%+1.4%49
9.24.20.0%+1.4%49
10.23.1-0.0%+1.4%49
10.25.10.0%+1.4%41
11.1.1-0.2%+1.2%41
11.2.1-0.7%+0.5%43
11.3.1-0.1%+0.4%45
11.8.10.0%+0.4%45
11.13.1+0.2%+0.6%51
12.9.1-8.2%-7.6%39
12.10.1+0.7%-6.9%45
12.11.1-1.5%-8.4%45
12.12.1-1.3%-9.7%45
12.13.1-1.3%-10.9%45
13.7.1-0.6%-11.5%45
13.10.10.0%-11.5%45
13.11.10.0%-11.5%45
13.18.10.0%-11.5%45
14.5.10.0%-11.5%47
14.7.1-1.7%-13.2%45
14.8.10.0%-13.2%45
14.9.1+0.9%-12.3%45
14.10.10.0%-12.3%45
14.11.10.0%-12.3%47
15.7.10.0%-12.3%47
15.16.10.0%-12.3%47
15.19.10.0%-12.3%47
16.6.1+2.6%-9.7%47
16.7.10.0%-9.7%47
16.10.1-1.8%-11.5%47
16.11.10.0%-11.5%47
16.13.10.0%-11.5%47

11.13.1 vs 12.9.1 — by dimension

Damage79%Toughness88%Control92%Mobility100%Utility81%Tempo98%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage78.9%11
Toughness87.9%10
Control92.2%4
Mobility100.0%2
Utility81.3%2
Tempo98.4%10

86.6% overall · 45 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

12.8.1 12.9.1

health/lvl100105Toughness
mana/lvl4250Tempo
attack damage/lvl3.54.7Damage

Passive

description

− Olaf gains Attack Speed based on his missing Health.

+ Olaf gains Attack Speed and Life Steal based on his missing Health.

Q

description

− Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and slowing their Move Speed. If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.

+ Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.

cooldown 7 9 Tempo
cost 60 40/45/50/55/60 Tempo
control.slow_duration_min 1.5 - Control
control.slow_percent - 20/25/30/35/40 Control
damage.base 80/125/170/215/260 (+1 AD) 10/60/110/160/210 (+1 AD) Damage
misc.duration_debuff - 4
toughness.armor_shred_percent - 17/20/22/25/28 Toughness
tooltip

− Olaf throws an axe, dealing 80/125/170/215/260 (+1 AD) physical damage and Slowing by 25/30/35/40/45% for between 1.5 and 2.5 seconds, based on distance travelled.If Olaf picks up the axe, this Ability's Cooldown is reduced by 4.5 seconds.

+ Olaf throws an axe, dealing 10/60/110/160/210 (+1 AD) physical damage and Slowing by 20/25/30/35/40% for up to 2.5 seconds (based on distance travelled). Champions hit lose 17/20/22/25/28% Armor Armor for 4 seconds.If Olaf picks up the axe, this Ability's Cooldown is refunded.

W

name Vicious Strikes Tough It Out
description

− Olaf's Attack Speed is increased, he gains Life Steal and has increased healing from all sources based on how much Health he is missing.

+ Olaf's Attack Speed is increased, he reduces incoming damage, and he gains a Shield.

cooldown 16 16/14.5/13/11.5/10 Tempo
misc.duration 6 4
misc.duration_shield - 2.5 Utility
misc.threshold_percent - 30
utility.attack_speed_percent 40/50/60/70/80 30/40/50/60/70 Utility
utility.shield - -25/10/45/80/115 Utility
utility.shield_percent_missing_hp - 25 Utility
tooltip

− For 6 seconds, Olaf gains 14/16/18/20/22% Life Steal, 40/50/60/70/80% Attack Speed, and increases healing received by up to 33% (based on missing Health).

+ Olaf gains 30/40/50/60/70% Attack Speed for 4 seconds, and -25/10/45/80/115 plus 25% missing Health Shield (up to a maximum of {{ maxshieldcalc }} Shield below 30% Health) for 2.5 seconds.

R

description

− Olaf temporarily becomes immune to disables.

+ Olaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.

damage.ad_bonus 15/15/20 (+0.3 AD) 0/10/20 (+0.25 AD) Damage
misc.duration 6 3
misc.duration_extension - 2.5
toughness.resists 20/20/30 -5/10/25 Toughness
tooltip

− Passive: Olaf gains 20/20/30 Armor Armor and 20/20/30 Magic Resist MR.Active: Olaf ends all Immobilizing and Disabling effects on himself and can't be affected by them for the next 6 seconds. While active, Olaf loses this Ability's Armor and Magic Resist and instead gains 15/15/20 (+0.3 AD) Attack Damage AD. Olaf also gains 20/20/45% Move Speed towards enemy champions for 1 second.

+ Passive: Olaf gains -5/10/25 Armor Armor and -5/10/25 Magic Resist MR.Active: Olaf cleanses all Immobilizing and Disabling effects on himself and becomes immune to them for 3 seconds. While active, Olaf gains 0/10/20 (+0.25 AD) Attack Damage AD. Hitting a champion with an Attack or Reckless Swing extends the duration by 2.5 seconds.Additionally, Olaf gains 20/20/45% Move Speed towards enemy champions for 1 second.