4.12.2 → 4.13.1
Passive
− For each 1% of health missing, Olaf's Attack Speed is increased by 1%.
+ For each 1% of Health missing, Olaf's Attack Speed is increased by 1%.
Q
− Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.
+ Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their Movement Speed. If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.
W
− Olaf's Attack Speed is increased, he gains Lifesteal and has increased healing from all sources based on how much health he is missing.
+ Olaf's Attack Speed is increased, he gains Life Steal and has increased healing from all sources based on how much Health he is missing.
− For 6 seconds, Olaf gains 9/12/15/18/21% Lifesteal and Attack Speed is increased by 40/50/60/70/80%.During this time, Olaf also receives 1% increased healing from all sources for every 2.5% of Health he is missing.
+ For 6 seconds, Olaf gains 9/12/15/18/21% Life Steal and Attack Speed is increased by 40/50/60/70/80%.During this time, Olaf also receives 1% increased healing from all sources for every 2% of Health he is missing.
Olaf