7.20.2 → 7.20.3
Q
− Ornn slams the ground, creating a fissure which deals 20/50/80/110/140 (+0.60 AD) physical damage and slows by 40/45/50/55/60% for 2 seconds. A magma pillar then forms at the fissure's end for 4 seconds.16
+ Ornn slams the ground, creating a fissure which deals 20/50/80/110/140 (+0.60 AD) physical damage and slows by 40/45/50/55/60% for 2 seconds. A magma pillar then forms at the fissure's end for 4 seconds.The fissure stops shortly after hitting an enemy champion.
W
− Ornn stomps forwards unstoppably, breathing fire and shielding himself for {{ f5 }} (12% max health) for 2.5 seconds. The fire deals up to {{ e0 }}% of the enemy's max health as magic damage (minimum 80/130/180/230/280).Brittle for {{ f9 }} seconds. The next immobilizing effect against a Brittle enemy has its duration increased by 30% and deals {{ f8 }}% of their max health as magic damage.16
+ Ornn stomps forwards unstoppably, breathing fire and shielding himself for {{ f5 }} (12% max health) for 2.5 seconds. The fire deals up to {{ e0 }}% of the enemy's max health as magic damage (minimum 80/130/180/230/280).Brittle for {{ f9 }} seconds. The next immobilizing effect against a Brittle enemy has its duration increased by 30% and deals {{ f8 }}% of their max health as magic damage.Ornn's basic attacks knock back Brittle targets.
E
− Ornn charges, dealing 20/40/60/80/100 (+{{ f2 }} Armor)(+{{ f3 }} Armor) physical damage to enemies hit.(+{{ f2 }} Armor)(+{{ f3 }} Armor) physical damage and knock up enemies for 1 second.16
+ Ornn charges, dealing 20/40/60/80/100 (+{{ f2 }} Armor)(+{{ f3 }} Armor) physical damage to enemies hit.(+{{ f2 }} Armor)(+{{ f3 }} Armor) physical damage and knock up enemies for 1 second.The shockwave destroys magma pillars and terrain created by enemy champions.
Ornn