Ornn

since 7.17.1 45 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S7S8S9S10S11S12S13S14S15S1615.1.1now
table view
patchsimilarityshared dims
15.1.1100.0%55
15.7.1100.0%55
15.23.1100.0%55
16.7.1100.0%55
16.9.1 (now)100.0%55
11.1.198.2%49
10.25.198.2%49
12.21.197.8%55
13.10.197.8%55
13.11.197.8%55
14.3.197.8%55
14.6.197.8%55
14.11.197.8%55
14.16.197.8%55
12.10.197.8%55
12.13.197.8%55
11.8.196.2%55
11.10.196.2%55
11.11.196.2%55
10.23.195.9%51
10.15.195.3%51
9.19.195.2%51
9.24.195.2%51
9.24.295.2%51
10.5.195.2%51
10.6.195.2%51
9.12.195.0%49
9.7.192.9%49
9.6.191.5%41
9.1.191.1%47
9.2.191.0%47
7.23.185.5%39
7.24.185.5%39
8.23.184.8%39
7.22.184.6%39
7.19.183.6%39
7.20.183.6%39
7.20.383.6%39
8.1.183.1%39
8.2.183.1%39
8.4.182.8%39
7.18.182.4%43
8.13.182.3%39
8.19.182.3%39
8.20.182.3%39
7.17.180.7%45

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+10.0%-3.3%S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
7.18.1+1.7%+1.7%51
7.19.1+0.2%+1.9%47
7.20.10.0%+1.9%47
7.20.30.0%+1.9%47
7.22.1+0.8%+2.8%47
7.23.1+1.4%+4.2%47
7.24.10.0%+4.2%45
8.1.1-2.2%+2.0%45
8.2.10.0%+2.0%45
8.4.1+2.8%+4.8%43
8.13.1-0.5%+4.2%43
8.19.10.0%+4.2%43
8.20.10.0%+4.2%43
8.23.1+2.3%+6.6%43
9.1.1+0.9%+7.5%43
9.2.1+0.2%+7.8%51
9.6.10.0%+7.8%43
9.7.10.0%+7.8%43
9.12.1-0.9%+6.9%47
9.19.10.0%+6.9%49
9.24.10.0%+6.9%53
9.24.20.0%+6.9%53
10.5.10.0%+6.9%53
10.6.10.0%+6.9%53
10.15.1-0.2%+6.7%53
10.23.1+0.6%+7.3%53
10.25.10.0%+7.3%47
11.1.1-0.0%+7.3%47
11.8.10.0%+7.3%47
11.10.10.0%+7.3%53
11.11.10.0%+7.3%53
12.10.1+1.6%+8.9%53
12.13.10.0%+8.9%53
12.21.1-0.0%+8.9%53
13.10.10.0%+8.9%53
13.11.10.0%+8.9%53
14.3.10.0%+8.9%53
14.6.10.0%+8.9%51
14.11.10.0%+8.9%51
14.16.10.0%+8.9%51
15.1.1-1.9%+7.0%51
15.7.10.0%+7.0%51
15.23.10.0%+7.0%51
16.7.10.0%+7.0%51
16.9.10.0%+7.0%51

8.1.1 vs 8.2.1 — by dimension

Damage100%Toughness100%Control100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%17
Toughness100.0%8
Control100.0%8
Tempo100.0%12

100.0% overall · 51 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

8.1.1 8.2.1

W

description

− Ornn advances unstoppably, breathing fire and shielding himself. Enemies hit by the final gout of flame become Brittle.

+ Ornn advances, breathing fire and shielding himself. Enemies hit by the final gout of flame become Brittle.

tooltip

− Ornn stomps forwards unstoppably, breathing fire and shielding himself for {{ f5 }} (12% max health) for 2.5 seconds. The fire deals up to {{ e0 }}% of the enemy's max health as magic damage (minimum 80/130/180/230/280).Brittle for {{ f9 }} seconds. The next immobilizing effect against a Brittle enemy has its duration increased by 30% and deals {{ f8 }}% of their max health as magic damage.Ornn's basic attacks knock back Brittle targets.

+ Ornn stomps forwards, breathing fire and shielding himself for {{ f5 }} (12% max health) for 2.5 seconds. The fire deals up to {{ e0 }}% of the enemy's max health as magic damage (minimum 80/130/180/230/280).Brittle for {{ f9 }} seconds. The next immobilizing effect against a Brittle enemy has its duration increased by 30% and deals {{ f8 }}% of their max health as magic damage.Ornn's basic attacks knock back Brittle targets.

R

description

− Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up for 1 second, dealing the same damage and re-applying Brittle.

+ Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.

cooldown 130/100/70 140/120/100 Tempo