0.151.2 → 9.15.1
| armor | 17.1 | → | 37 | Toughness |
| attack damage | 50.7 | → | 64 | Damage |
| attack speed | 0.575 | → | 0.696 | Damage |
| health | 433 | → | 579.16 | Toughness |
| hp regen | 6.75 | → | 8 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| mana | 210 | → | 317.12 | Tempo |
| mana/lvl | 34 | → | 31 | Tempo |
| mp regen | 6.6 | → | 7.355 | Tempo |
| move speed | 330 | → | 355 | Mobility |
Q
W
− Pantheon leaps at an enemy and bashes the enemy with his shield, stunning them. After finishing the attack, Pantheon readies himself to block the next attack.
+ Pantheon leaps at an enemy and bashes them with his shield, stunning them. After finishing the attack, Pantheon readies himself to block the next attack.
− Pantheon leaps at the target enemy champion and deals 50/75/100/125/150 (+1 AP) magic damage and stuns them for 1 second. Pantheon also instantly refreshes his Aegis Protection.
+ Pantheon leaps at target enemy, dealing 60/85/110/135/160 (+1 AP) magic damage and stunning them for 1 second. Pantheon also instantly refreshes his Aegis Protection.
E
− Pantheon focuses and unleashes 3 swift strikes to the area in front of him, dealing double damage to champions. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always crit enemies below 15% health.
+ Pantheon focuses and unleashes 3 swift strikes to the area in front of him dealing damage to all enemies. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always crit enemies below 15% Health.
− Passive: Pantheon's basic attacks and Spear Shot gain 100% critical strike chance against targets below 15% health.Active: Pantheon focuses and deals 3 swift strikes in front of him for 13/23/33/43/53 (+0.60 AD) physical damage per strike. Deals double damage to champions.
+ Passive: Pantheon's basic attacks and Spear Shot gain 100% critical strike chance against targets below 15% Health.Active: Pantheon focuses and delivers 3 swift strikes in front of him for a total of 100/150/200/250/300 (+3 AD) physical damage (deals 60% damage to minions and monsters).Damage per Strike: 0.60
R
− Pantheon composes himself then leaps into the air to a target, striking all enemy units in an area. Enemies closer to the impact point take more damage.
+ Pantheon composes himself then leaps into the air to a target, striking all enemy units in an area. Enemies closer to the impact point take more damage.
− Pantheon gathers his strength and then leaps high into the air, crashing down at the target area a few seconds later. Deals up to 400/700/1000 (+1 AP) magic damage to units at the center (down to 50% at the edge) and slows their Movement Speed by 35% for 1 second.
+ Pantheon gathers his strength and then leaps high into the air, crashing down at target area a few seconds later. Deals up to {{ damage }} magic damage to enemies at the center (down to 50% at the edge) and slows their Movement Speed by 35% for 1 second.If Pantheon cancels this channel, Grand Skyfall is put on a 30 second cooldown.
Pantheon