11.7.1 → 11.8.1
Q
damage.execute - → 2.300 AD Damage
damage.hold_base - → 40/70/100/130/160 (+1.150 AD) Damage
damage.tap_base - → 40/70/100/130/160 (+1.150 AD) Damage
damage.total - → 1.150 AD Damage
W
damage.total - → 20/60/100/140/180 (+1 AP) Damage
E
damage.shield_bonus - → 5/55/105/155/205 (+1.5 AD) Damage
damage.total - → 1 AD Damage
R
damage.total - → 100/300/500 (+1 AP) Damage
Pantheon