9.15.1 → 9.16.1
| health | 579.16 | → | 580 | Toughness |
| health/lvl | 87 | → | 95 | Toughness |
| hp regen | 8 | → | 10 | Toughness |
| armor | 37 | → | 40 | Toughness |
| armor/lvl | 3.9 | → | 3.75 | Toughness |
| attack damage/lvl | 2.9 | → | 3.3 | Damage |
| attack_range | 150 | → | 175 | Damage |
| attack speed | 0.696 | → | 0.644 | Damage |
Passive
− After attacking or casting spells 4 times, Pantheon will block the next incoming basic attack or turret attack.
+
Q
− Pantheon hurls his spear at an opponent, dealing damage.
+ Pantheon either thrusts his spear or throws his spear in the chosen direction.
− Pantheon hurls his spear at an opponent, dealing 75/110/155/195/235 (+1.40 AD) physical damage.
+ Tap: Pantheon thrusts his spear, dealing Hold: Pantheon hurls his spear, dealing Mortal Will Bonus: Deals an additional {{ empowereddamagecalc }} physical damage and slow the target by 25% for 2.5 seconds.
W
− Pantheon leaps at an enemy and bashes them with his shield, stunning them. After finishing the attack, Pantheon readies himself to block the next attack.
+ Pantheon dashes to a target, damaging and stunning them.
− Pantheon leaps at target enemy, dealing 60/85/110/135/160 (+1 AP) magic damage and stunning them for 1 second. Pantheon also instantly refreshes his Aegis Protection.
+ Pantheon dashes to an enemy, dealing Mortal Will Bonus: Pantheon's next attack strikes 3 times, dealing a total of {{ empowereddamagemultcalcmodified }} physical damage.
E
− Pantheon focuses and unleashes 3 swift strikes to the area in front of him dealing damage to all enemies. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always crit enemies below 15% Health.
+ Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.
− Passive: Pantheon's basic attacks and Spear Shot gain 100% critical strike chance against targets below 15% Health.Active: Pantheon focuses and delivers 3 swift strikes in front of him for a total of 100/150/200/250/300 (+3 AD) physical damage (deals 60% damage to minions and monsters).Damage per Strike: 0.60
+ Pantheon braces his shield and engages enemies in a chosen direction for 1.5 seconds, becoming immune to damage from that direction and dealing Mortal Will Bonus: Duration is increased to 2.5 seconds (dealing {{ empowereddamagecalc }} physical damage over the duration).
R
− Pantheon composes himself then leaps into the air to a target, striking all enemy units in an area. Enemies closer to the impact point take more damage.
+ Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.
− Pantheon gathers his strength and then leaps high into the air, crashing down at target area a few seconds later. Deals up to {{ damage }} magic damage to enemies at the center (down to 50% at the edge) and slows their Movement Speed by 35% for 1 second.If Pantheon cancels this channel, Grand Skyfall is put on a 30 second cooldown.
+ Pantheon gathers his strength to leap high into the air, then crashes down as a meteor at the target area a few seconds later. Deals up to {{ damagecalc }} magic damage to enemies in a line (decreased by up to 50% at the edges of the area).Grand Starfall instantly readies Mortal Will.
Pantheon