0.151.2 → 10.25.1
| armor | 18 | → | 38 | Toughness |
| armor/lvl | 4 | → | 3.5 | Toughness |
| attack damage | 56.3 | → | 64 | Damage |
| attack damage/lvl | 3.375 | → | 4 | Damage |
| attack speed | 0.613 | → | 0.625 | Damage |
| attack_speed.growth_percent | 3.35 | → | 2.5 | Damage |
| health | 423 | → | 540 | Toughness |
| health/lvl | 81 | → | 90 | Toughness |
| hp regen | 7.45 | → | 8 | Toughness |
| hp regen/lvl | 0.55 | → | 0.8 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 0 | → | 1.25 | Toughness |
| mana | 185 | → | 280 | Tempo |
| mana/lvl | 30 | → | 40 | Tempo |
| mp regen | 6.4 | → | 7 | Tempo |
| mp regen/lvl | 0.45 | → | 0.7 | Tempo |
| move speed | 320 | → | 345 | Mobility |
Passive
− Any damage dealt to Poppy that exceeds 10% of her current health is reduced by 50%. This does not reduce damage from structures.
+ Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
Q
− Poppy crushes her opponent, dealing attack damage plus a flat amount and 8% of her target's max health as bonus damage. The bonus damage cannot exceed a threshold based on rank.
+ Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
− Poppy crushes her opponent, dealing attack damage (+0.60 AP) plus 20/40/60/80/100 and 8% of her target's maximum health as magic damage. The bonus damage dealt cannot exceed 75/150/225/300/375.
+ Poppy smashes the ground, dealing 40/60/80/100/120 (+0.90 AD) plus 8% of the enemies' maximum Health as physical damage, and leaving an unstable area.The area slows enemies inside it by 20/25/30/35/40% and erupts after 1 second, dealing the initial damage again.
W
− Passive: Upon being hit or attacking an enemy, Poppy's armor and damage are increased for 5 seconds. This effect can stack 10 times. Active: Poppy gains max stacks of Paragon of Demacia and her movement speed is increased for 5 seconds.
+ Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain movement speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
− Passive: Upon being hit or attacking an enemy, Poppy's armor and damage are increased by 1.5/2/2.5/3/3.5 for 5 seconds. This effect can stack 10 times.Active: Poppy gains max stacks of Paragon of Demacia and her movement speed is increased by 17/19/21/23/25% for 5 seconds.
+ Passive: Poppy gains {{ bonusarmor }} Armor and {{ bonusmr }} Magic Resist. This bonus is doubled if Poppy is below 40% Health.Active: For 2 seconds, Poppy gains 40% Movement Speed. During this time, she stops nearby enemy dashes, dealing 70/110/150/190/230 (+0.70 AP) magic damage, grounding and slowing them by 25% for 2 seconds.
E
− Poppy charges at an enemy and carries them further. The initial impact deals a small amount of damage, and if they collide with terrain, her target will take a high amount of damage and be stunned.
+ Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
− Poppy charges at an enemy and carries them for a short distance. The initial impact deals 50/75/100/125/150 (+0.40 AP) magic damage. If they collide with terrain, her target takes 75/125/175/225/275 (+0.40 AP) magic damage and will be stunned for 1.5 seconds.
+ Poppy tackles an enemy, dealing 60/80/100/120/140 (+0.50 AD) physical damage and carrying them forward. If Poppy carries the target into terrain, the enemy takes 60/80/100/120/140 (+0.50 AD) additional physical damage and is stunned for 1.6/1.7/1.8/1.9/2 seconds.
R
− Poppy focuses intently on a single enemy champion, dealing increased damage to them. Poppy is immune to any damage and abilities from enemies other than her target.
+ Poppy channels a hammer strike that knocks enemies very far away.
− For 6/7/8 seconds, Poppy is immune to any damage and abilities from enemies other than her target enemy champion.In addition, Poppy's attacks deal 20/30/40% increased damage to the marked target.
+ First Cast: Poppy channels for up to 4 seconds, slowing herself by 15%.Second Cast: Poppy smashes the ground, emanating a shockwave that deals {{ damage }} physical damage to enemies around the first champion hit and knocking them a large distance toward their Summoning Platform. The shockwave length and knockback distance increases with channel duration.An uncharged Keeper's Verdict deals half damage and knocks enemies up for 0.75 seconds.Enemies hit with a charged Keeper's Verdict are untargetable.
Poppy