11.7.1 → 11.8.1
Q
damage.base - → 40/60/80/100/120 (+0.900 AD) Damage
W
damage.base - → 70/110/150/190/230 (+0.700 AP) Damage
toughness.armor_gain - → 0.1 Armor Toughness
toughness.mr_gain - → 0.1 MR Toughness
E
damage.base - → 60/80/100/120/140 (+0.5 AD) Damage
R
damage.base - → 200/200/300 (+0.900 AD) Damage
damage.half - → 200/200/300 Damage
Poppy