12.12.1 → 12.13.1
Q
− Poppy smashes the ground, dealing 40/60/80/100/120 (+0.900 AD) plus 8% max Health physical damage and making the ground unstable. The unstable area Slows enemies by 20/25/30/35/40% and erupts after 1 second, dealing 40/60/80/100/120 (+0.900 AD) plus 8% max Health physical damage again.
+ Poppy smashes the ground, dealing 40/60/80/100/120 (+0.900 AD) plus 8% max Health physical damage and making the ground unstable. The unstable area Slows enemies by 20/25/30/35/40% and erupts after 1 second, dealing 40/60/80/100/120 (+0.900 AD) plus 8% max Health physical damage again.{{ spellmodifierdescriptionappend }}
W
− Passive: Poppy gains 0.1 Armor Armor Armor and 0.1 MR Magic Resist MR. This bonus is doubled if Poppy is below 40% Health.Active: Poppy gains 40% Move Speed and projects a field around her for 2 seconds that stops enemy dashes. Enemies who are stopped by the field are Grounded and Slowed by 25% for 2 seconds and take 70/110/150/190/230 (+0.700 AP) magic damage.
+ Passive: Poppy gains 0.1 Armor Armor Armor and 0.1 MR Magic Resist MR. This bonus is doubled if Poppy is below 40% Health.Active: Poppy gains 40% Move Speed and projects a field around her for 2 seconds that stops enemy dashes. Enemies who are stopped by the field are Grounded and Slowed by 25% for 2 seconds and take 70/110/150/190/230 (+0.700 AP) magic damage.{{ spellmodifierdescriptionappend }}
E
− Poppy tackles an enemy, dealing 60/80/100/120/140 (+0.5 AD) physical damage and carrying them forward. If Poppy tackles them into terrain, the enemy is Stunned for 1.6/1.7/1.8/1.9/2 seconds and take an additional 60/80/100/120/140 (+0.5 AD) physical damage.
+ Poppy tackles an enemy, dealing 60/80/100/120/140 (+0.5 AD) physical damage and carrying them forward. If Poppy tackles them into terrain, the enemy is Stunned for 1.6/1.7/1.8/1.9/2 seconds and take an additional 60/80/100/120/140 (+0.5 AD) physical damage.{{ spellmodifierdescriptionappend }}
R
− Begin Casting: Poppy begins charging her hammer for up to 4 seconds, Slowing herself by 15%.Release: Poppy smashes the ground, creating a shockwave that deals 200/200/300 (+0.900 AD) physical damage to the first champion hit and surrounding enemies, Knocks them Back towards their Nexus, and makes them Untargetable while they fly. The range and Knock Back distance increase with charge duration.An uncharged swing deals 200/200/300 physical damage and Knocks Up for 1 seconds.
+ Begin Casting: Poppy begins charging her hammer for up to 4 seconds, Slowing herself by 15%.Release: Poppy smashes the ground, creating a shockwave that deals 200/200/300 (+0.900 AD) physical damage to the first champion hit and surrounding enemies, Knocks them Back towards their Nexus, and makes them Untargetable while they fly. The range and Knock Back distance increase with charge duration.An uncharged swing deals 200/200/300 physical damage and Knocks Up for 1 seconds.{{ spellmodifierdescriptionappend }}
Poppy