5.23.1 → 5.24.1
| health | 559.08 | → | 540 | Toughness |
| health/lvl | 81 | → | 90 | Toughness |
| hp regen | 8.370 | → | 8 | Toughness |
| hp regen/lvl | 0.55 | → | 0.8 | Toughness |
| mana | 235.4 | → | 280 | Tempo |
| mana/lvl | 30 | → | 40 | Tempo |
| mp regen | 7.155 | → | 7 | Tempo |
| mp regen/lvl | 0.45 | → | 0.7 | Tempo |
| armor | 28.72 | → | 29 | Toughness |
| armor/lvl | 4 | → | 3.5 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 0 | → | 1.25 | Toughness |
| attack damage | 61.97 | → | 56 | Damage |
| attack damage/lvl | 3.375 | → | 4 | Damage |
| move speed | 345 | → | 340 | Mobility |
| attack speed | 0.613 | → | 0.625 | Damage |
| attack_speed.growth_percent | 3.35 | → | 2.5 | Damage |
Passive
− All physical and Magic Damage dealt to Poppy that exceeds 10% of her current Health is reduced by 50%. This does not reduce damage from structures.
+ <unknown>Poppy throws her buckler, gaining range and bonus magic damage.<br><br>The buckler lands at a nearby location and Poppy can pick it up to gain a shield. Enemies can step on the buckler to destroy it.</unknown>
Q
− Poppy crushes her opponent, dealing attack damage plus a flat amount and 8% of her target's max Health as bonus damage. The bonus damage cannot exceed a threshold based on rank.
+ Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
− Poppy crushes her opponent, dealing 20/40/60/80/100 (+1 AD) (+0.60 AP) plus 8% of her target's maximum Health as Magic Damage. The base plus percent Health bonus damage cannot exceed 75/150/225/300/375.
+ Poppy smashes the ground, dealing {{ e1 }} (+0.70 AD) plus {{ e5 }}% of the enemies' maximum Health as physical damage, and leaving an unstable area.The area slows enemies inside it by {{ e3 }}% and erupts after {{ e4 }} second, dealing the initial damage again.Hammer Shock deals {{ e7 }}% damage to minions.
W
− Passive: Upon receiving damage from or dealing damage with a basic attack, Poppy's Armor and damage are increased for 5 seconds. This effect can stack 10 times. Active: Poppy gains max stacks of Paragon of Demacia and her Movement Speed is increased for 5 seconds.
+ Poppy stops enemy dashes around her and gains movement speed.
− Passive: Upon receiving damage from or dealing damage with a basic attack, Poppy's Armor and damage are increased by 1.5/2/2.5/3/3.5 for 5 seconds. This effect can stack 10 times.Active: Poppy gains max stacks of Paragon of Demacia and her Movement Speed is increased by 17/19/21/23/25% for 5 seconds.
+ Passive: Poppy gains {{ f1 }} Armor Armor and {{ f2 }} Armor Magic Resist ({{ e3 }}% of Armor and Magic Resist). This bonus is doubled if Poppy is below 40% Health.Active: For the next {{ e1 }} seconds, Poppy gains {{ e2 }}% Movement Speed. While Steadfast Presence is active, she stops enemy dashes in an area around her, dealing {{ e5 }} (+0.70 AP) magic damage.
E
− Poppy charges at an enemy and carries them further. The initial impact deals a small amount of damage, and if they collide with terrain, her target will take a high amount of damage and be stunned.
+ Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
− Poppy charges at an enemy and carries them for a short distance. The initial impact deals 50/75/100/125/150 (+0.40 AP) Magic Damage. If they collide with terrain, her target takes 75/125/175/225/275 (+0.40 AP) Magic Damage and will be stunned for 1.5 seconds.
+ Poppy tackles an enemy, dealing {{ e1 }} (+0.50 AD) physical damage and carrying them forward. If Poppy carries the target into terrain, the enemy takes {{ e2 }} (+0.50 AD) additional physical damage and is stunned for {{ e3 }} seconds.
R
− Poppy focuses intently on a single enemy champion, dealing increased damage to them. Poppy is immune to any damage and abilities from enemies other than her target.
+ Poppy channels a hammer strike that knocks enemies very far away.
− For 6/7/8 seconds, Poppy is immune to any damage and abilities from enemies other than her target enemy champion.Poppy deals 20/30/40% increased damage to the marked target.
+ First Cast: Poppy channels for up to {{ e3 }} seconds, slowing herself by {{ e7 }}%.Second Cast: Poppy smashes the ground, emanating a shockwave that deals {{ e1 }} (+0.90 AD) physical damage to enemies around the first champion hit and knocking them a large distance toward their Summoning Platform. The shockwave length and knockback distance increases with channel duration.Enemies are untargetable while they are being knocked away.
Poppy