Quinn

since 3.6.14 51 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S3S4S5S6S7S8S9S10S11S12S13S15S1616.9.1now
table view
patchsimilarityshared dims
16.9.1100.0%44
16.10.1100.0%44
16.11.1100.0%44
16.14.1 (now)100.0%44
16.2.198.7%44
15.21.198.4%44
16.1.198.4%44
11.1.194.1%37
15.15.193.6%44
15.3.191.3%44
13.20.190.3%44
13.17.189.7%43
13.16.189.2%43
12.21.188.6%43
12.10.188.6%43
12.13.188.6%43
10.9.187.6%39
9.7.186.9%39
9.15.186.9%39
9.24.186.9%39
9.24.286.9%39
11.21.186.7%43
12.2.186.7%43
11.8.186.6%43
12.3.186.3%43
12.6.186.3%43
8.24.186.2%37
8.23.185.2%39
7.22.184.4%39
7.9.184.2%39
7.12.184.2%39
5.23.183.8%39
5.24.183.3%39
6.4.183.3%39
7.3.183.2%39
7.6.183.2%39
6.6.183.2%39
6.13.183.2%39
5.22.283.2%37
8.15.183.1%39
5.22.183.0%37
8.6.182.8%39
8.7.182.8%39
8.16.182.6%39
8.18.182.6%39
8.20.182.6%39
8.3.182.2%39
8.1.182.2%39
4.20.181.8%41
4.5.479.4%41
3.6.1479.1%41
4.1.279.1%41

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+7.4%-12.9%S4S5S6S7S8S9S10S11S12S13S15S16
table view
patchdeltacumulativedims
4.1.20.0%0.0%65
4.5.4+0.4%+0.4%65
4.20.1+1.6%+2.0%65
5.22.1-9.4%-7.4%45
5.22.2-3.8%-11.2%47
5.23.1+2.3%-9.0%43
5.24.1-0.9%-9.9%45
6.4.10.0%-9.9%45
6.6.10.0%-9.9%43
6.13.10.0%-9.9%43
7.3.1+0.0%-9.9%43
7.6.1+1.2%-8.7%43
7.9.1+2.3%-6.4%43
7.12.10.0%-6.4%43
7.22.1+0.9%-5.5%43
8.1.1-2.3%-7.8%43
8.3.1+0.0%-7.8%43
8.6.1+0.3%-7.4%43
8.7.10.0%-7.4%45
8.15.1-0.3%-7.7%45
8.16.1-0.4%-8.2%45
8.18.10.0%-8.2%45
8.20.10.0%-8.2%45
8.23.1+2.2%-5.9%45
8.24.10.0%-5.9%41
9.7.10.0%-5.9%41
9.15.10.0%-5.9%45
9.24.10.0%-5.9%45
9.24.20.0%-5.9%45
10.9.10.0%-5.9%45
11.1.1+5.7%-0.3%33
11.8.10.0%-0.3%35
11.21.1-0.6%-0.9%41
12.2.10.0%-0.9%41
12.3.1+2.8%+1.9%41
12.6.10.0%+1.9%41
12.10.1+2.8%+4.7%41
12.13.10.0%+4.7%41
12.21.1+0.0%+4.7%41
13.16.1-5.3%-0.6%41
13.17.1-2.6%-3.1%41
13.20.1+0.1%-3.0%41
15.3.1-0.1%-3.1%42
15.15.1+2.4%-0.7%42
15.21.1+4.4%+3.7%42
16.1.10.0%+3.7%42
16.2.1+0.4%+4.0%42
16.9.1-1.3%+2.7%42
16.10.10.0%+2.7%40
16.11.10.0%+2.7%40
16.14.10.0%+2.7%40

3.6.14 vs 16.11.1 — by dimension

Damage68%Toughness69%Control88%Mobility71%Utility67%Tempo97%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage68.4%11
Toughness69.1%8
Control87.5%4
Mobility70.8%4
Utility67.4%2
Tempo96.8%10

79.1% overall · 41 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

3.6.14 16.13.1

armor13.528Toughness
armor/lvl3.54.7Toughness
attack damage4859Damage
attack damage/lvl33.2Damage
attack speed0.5840.668Damage
health390565Toughness
health/lvl85107Toughness
hp regen4.55.5Toughness
magic resist/lvl01.3Toughness
mana210269Tempo
mp regen6.37Tempo
move speed335330Mobility

Passive

description

− Valor periodically marks enemies as Vulnerable. Quinn's first basic attack against Vulnerable targets will deal bonus physical damage.

+ Valor, Quinn's Demacian eagle, periodically marks enemies with <keywordMajor>Harrier</keywordMajor>. Quinn's first basic attack against <keywordMajor>Harrier</keywordMajor> targets will deal bonus physical damage.

Q

cooldown 11/10/9/8/7 11/10.5/10/9.5/9 Tempo
description

− Quinn calls Valor to blind and damage targets in an area.

+ Quinn calls Valor to mark an enemy and hinder its vision before damaging all enemies in the immediate area.

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.blind_duration 1.5 - Control
damage.ad_ratio 0.65 - Damage
damage.base 70/110/150/190/230 30/65/100/135/170 (+0.5 AP) (+0.75/0.8/0.85/0.900/0.950 AD) Damage
damage.bonus_ad_ratio 0.50 - Damage
misc.duration - 1.75
tooltip

− Valor flies in a line and strikes the first enemy in his path. He then attacks all nearby enemies, dealing 70/110/150/190/230 (+0.65) (+0.50 AP) physical damage and blinding them for 1.5 seconds.As Valor: Performs the same attack at the current location.

+ Quinn orders Valor to dive, making the first enemy hit with Harrier, reducing their vision radius for 1.75 seconds and dealing 30/65/100/135/170 (+0.5 AP) (+0.75/0.8/0.85/0.900/0.950 AD) physical damage to all surrounding enemies.If the first enemy struck is not a champion, it is Disarmed for 1.75 seconds.{{ spellmodifierdescriptionappend }}

W

description

− Passively grants Quinn Attack Speed and Movement Speed after she attacks a Vulnerable target. Valor's Attack Speed is permanently increased. Activate to have Valor reveal a large area nearby.

+ Passively grants Quinn Attack Speed and Move Speed after she attacks a <keywordMajor>Harrier</keywordMajor> target. Activate to have Valor reveal a large area nearby.

buffduration - 2
e3 3 -
e5 2 -
mobility.move_speed_percent 20/30/40/50/60 15/20/25/30/35 Mobility
utility.attack_speed 20/25/30/35/40 15/28/41/54/67 Utility
utility.attack_speed_valor 40/50/60/70/80 - Utility
visionduration - 2
tooltip

− Passive: Attacking a Vulnerable target will increase Quinn's Attack Speed by 20/25/30/35/40% and Movement Speed by 20/30/40/50/60 for 3 seconds.Passive as Valor: Gains 40/50/60/70/80% Attack Speed.Active: Valor reveals a large area nearby for 2 seconds.

+ Passive: Attacking a Harrier target grants Quinn 15/28/41/54/67% Attack Speed and 15/20/25/30/35% Move Speed for 2 seconds.Active: Valor reveals a large area nearby for 2 seconds.{{ spellmodifierdescriptionappend }}

E

description

− Quinn dashes to an enemy, dealing physical damage and slowing the target's Movement Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target. Valor will immediately mark this enemy as Vulnerable.

+ Quinn dashes to an enemy, dealing physical damage and slowing the target's Move Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target.

range 700 675
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.slow_duration 2 1.5 Control
damage.ad_ratio 0.20 - Damage
damage.base 40/70/100/130/160 40/40/65/90/115 (+0.2 AD) Damage
tooltip

− Quinn dashes to an enemy, dealing 40/70/100/130/160 (+0.20 AD) physical damage and slowing the target's Movement Speed by 50% (this effect diminishes over 2 seconds).As Valor: Performs the same attack but does not mark or leap off the target.

+ Quinn dashes to an enemy, dealing 40/40/65/90/115 (+0.2 AD) physical damage and marking them with Harrier. Quinn then leaps backwards from the target, slightly Knocking them Back and Slowing them by 50%, decaying over 1.5 seconds.{{ spellmodifierdescriptionappend }}

R

cooldown 140/110/80 3 Tempo
cost 100 50/25/0 Tempo
description

− Valor replaces Quinn on the battlefield as a mobile melee attacker. When ready, Quinn returns in a hail of arrows, dealing physical damage to all nearby enemies.

+ Quinn and Valor team up to fly around at great speed. Ending the ability casts Skystrike, which deals damage to nearby enemies and marks champions with Harrier.

name Tag Team Behind Enemy Lines
range 700
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.ad_ratio 0.50 - Damage
damage.base 100/150/200 30/60/90 (+0.350 AD) Damage
damage.bonus 200/300/400 - Damage
damage.bonus_ad_ratio 1 - Damage
misc.duration 20 -
mobility.move_speed_percent 80/90/100 40/70/100 Mobility
mobility.move_speed_percent_combat 20/30/40 - Mobility
tooltip

− First Cast: Valor replaces Quinn on the battlefield as a mobile melee attacker for 20 seconds. Valor can move through units and gains +80/90/100% Movement Speed, decreased gradually to +20/30/40% when in combat.Second Cast: Quinn returns to perform Skystrike, dealing from 100/150/200 (+0.50 AD) to 200/300/400 (+1 AD) physical damage to all enemies in a large area, increasing based on how much health they are missing.If Skystrike has not been cast before this ability ends, it will be cast automatically.

+ Quinn calls to Valor, pairing up after channeling for 2 seconds gaining 40/70/100% Move Speed and allowing her to Recast this Ability. Attacking or using Blinding Assault or Vault automatically Recasts this Ability.Recast: Quinn and Valor perform an aerial maneuver, dealing 30/60/90 (+0.350 AD) physical damage, marking champions with Harrier, and ending this Ability.{{ spellmodifierdescriptionappend }}