5.21.1 → 5.22.1
| attack damage | 51.04 | → | 56.46 | Damage |
| attack damage/lvl | 3 | → | 2.41 | Damage |
Passive
− Valor periodically marks enemies as Vulnerable. Quinn's first basic attack against Vulnerable targets will deal bonus physical damage.
+ Valor periodically marks enemies as <keywordMajor>Vulnerable</keywordMajor>. Quinn's first basic attack against <keywordMajor>Vulnerable</keywordMajor> targets will deal bonus physical damage.
Q
− Quinn calls Valor to blind and damage targets in an area.
+ Quinn calls Valor to mark an enemy and damage targets in the area.
− Valor flies in a line and strikes the first enemy in his path. He then attacks all nearby enemies, dealing 70/110/150/190/230 (+0.65) (+0.50 AP) physical damage and blinding them for 1.5 seconds.As Valor: Performs the same attack at the current location.
+ Valor flies in a line, stopping at the first enemy hit and marking it as Vulnerable. Valor then deals 50/80/110/140/170 (+{{ f2 }}) (+0.35 AP) to 100/160/220/280/340 (+{{ f3 }}) (+0.70 AP) physical damage to all nearby enemies based on their missing Health.If Aerial Assault kills a unit, half the cooldown is refunded.
W
− Passively grants Quinn Attack Speed and Movement Speed after she attacks a Vulnerable target. Valor's Attack Speed is permanently increased. Activate to have Valor reveal a large area nearby (does not reveal stealthed units).
+ Passively grants Quinn Attack Speed and Movement Speed after she attacks a <keywordMajor>Vulnerable</keywordMajor> target. Activate to have Valor reveal a large area nearby.
− Passive: Attacking a Vulnerable target will increase Quinn's Attack Speed by 20/25/30/35/40% and Movement Speed by 20/30/40/50/60 for 3 seconds.Passive as Valor: Gains 40/50/60/70/80% Attack Speed.Active: Valor reveals a large area nearby for 2 seconds (does not reveal stealthed units).
+ Passive: Attacking a Vulnerable target increases Attack Speed and Movement Speed by 20/25/30/35/40% for 2 seconds.Active: Valor reveals a large area nearby for 2 seconds (does not reveal stealthed units).
E
− Quinn dashes to an enemy, dealing physical damage and slowing the target's Movement Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target. Valor will immediately mark this enemy as Vulnerable.
+ Quinn dashes to an enemy, dealing physical damage and slowing the target's Movement Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target.
− Quinn dashes to an enemy, dealing 40/70/100/130/160 (+0.20 AD) physical damage and slowing the target's Movement Speed by 50% (this effect diminishes over 2 seconds).As Valor: Performs the same attack but does not mark or leap off the target.
+ Quinn dashes to an enemy, dealing 40/70/100/130/160 (+0.20 AD) physical damage while Valor marks it as Vulnerable.Upon reaching the target, Quinn leaps off, briefly displacing and slowing it by 50% (diminishing over 1.5 seconds).
R
− Valor replaces Quinn on the battlefield as a mobile melee attacker. When ready, Quinn returns in a hail of arrows, dealing physical damage to all nearby enemies.
+ Quinn and Valor team up to fly around at great speed.
− First Cast: Valor replaces Quinn on the battlefield as a mobile melee attacker for 20 seconds. Valor can move through units and gains +80/90/100% Movement Speed, decreased gradually to +20/30/40% when in combat.Second Cast: Quinn returns to perform Skystrike, dealing from 100/150/200 (+0.50 AD) to 200/300/400 (+1 AD) physical damage to all enemies in a large area, increasing based on how much health they are missing.If Skystrike has not been cast before this ability ends, it will be cast automatically.
+ Quinn calls down Valor to assist her. After a 2 second channel, they unite, gaining 70/100/130% Total Movement Speed and the ability to cast Skystrike by ending Tag Team or taking offensive action.Taking champion or turret damage puts Tag Team on a 3 second cooldown.
Quinn