Quinn

since 3.6.14 51 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S3S4S5S6S7S8S9S10S11S12S13S15S1616.9.1now
table view
patchsimilarityshared dims
16.9.1100.0%44
16.10.1100.0%44
16.11.1100.0%44
16.14.1 (now)100.0%44
16.2.198.7%44
15.21.198.4%44
16.1.198.4%44
11.1.194.1%37
15.15.193.6%44
15.3.191.3%44
13.20.190.3%44
13.17.189.7%43
13.16.189.2%43
12.21.188.6%43
12.10.188.6%43
12.13.188.6%43
10.9.187.6%39
9.7.186.9%39
9.15.186.9%39
9.24.186.9%39
9.24.286.9%39
11.21.186.7%43
12.2.186.7%43
11.8.186.6%43
12.3.186.3%43
12.6.186.3%43
8.24.186.2%37
8.23.185.2%39
7.22.184.4%39
7.9.184.2%39
7.12.184.2%39
5.23.183.8%39
5.24.183.3%39
6.4.183.3%39
7.3.183.2%39
7.6.183.2%39
6.6.183.2%39
6.13.183.2%39
5.22.283.2%37
8.15.183.1%39
5.22.183.0%37
8.6.182.8%39
8.7.182.8%39
8.16.182.6%39
8.18.182.6%39
8.20.182.6%39
8.3.182.2%39
8.1.182.2%39
4.20.181.8%41
4.5.479.4%41
3.6.1479.1%41
4.1.279.1%41

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+7.4%-12.9%S4S5S6S7S8S9S10S11S12S13S15S16
table view
patchdeltacumulativedims
4.1.20.0%0.0%65
4.5.4+0.4%+0.4%65
4.20.1+1.6%+2.0%65
5.22.1-9.4%-7.4%45
5.22.2-3.8%-11.2%47
5.23.1+2.3%-9.0%43
5.24.1-0.9%-9.9%45
6.4.10.0%-9.9%45
6.6.10.0%-9.9%43
6.13.10.0%-9.9%43
7.3.1+0.0%-9.9%43
7.6.1+1.2%-8.7%43
7.9.1+2.3%-6.4%43
7.12.10.0%-6.4%43
7.22.1+0.9%-5.5%43
8.1.1-2.3%-7.8%43
8.3.1+0.0%-7.8%43
8.6.1+0.3%-7.4%43
8.7.10.0%-7.4%45
8.15.1-0.3%-7.7%45
8.16.1-0.4%-8.2%45
8.18.10.0%-8.2%45
8.20.10.0%-8.2%45
8.23.1+2.2%-5.9%45
8.24.10.0%-5.9%41
9.7.10.0%-5.9%41
9.15.10.0%-5.9%45
9.24.10.0%-5.9%45
9.24.20.0%-5.9%45
10.9.10.0%-5.9%45
11.1.1+5.7%-0.3%33
11.8.10.0%-0.3%35
11.21.1-0.6%-0.9%41
12.2.10.0%-0.9%41
12.3.1+2.8%+1.9%41
12.6.10.0%+1.9%41
12.10.1+2.8%+4.7%41
12.13.10.0%+4.7%41
12.21.1+0.0%+4.7%41
13.16.1-5.3%-0.6%41
13.17.1-2.6%-3.1%41
13.20.1+0.1%-3.0%41
15.3.1-0.1%-3.1%42
15.15.1+2.4%-0.7%42
15.21.1+4.4%+3.7%42
16.1.10.0%+3.7%42
16.2.1+0.4%+4.0%42
16.9.1-1.3%+2.7%42
16.10.10.0%+2.7%40
16.11.10.0%+2.7%40
16.14.10.0%+2.7%40

4.20.1 vs 5.22.1 — by dimension

Damage84%Toughness100%Control88%Mobility82%Utility29%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage84.4%15
Toughness100.0%8
Control87.5%4
Mobility82.2%2
Utility28.7%4
Tempo100.0%12

87.1% overall · 47 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

5.21.1 5.22.1

attack damage51.0456.46Damage
attack damage/lvl32.41Damage

Passive

description

− Valor periodically marks enemies as Vulnerable. Quinn's first basic attack against Vulnerable targets will deal bonus physical damage.

+ Valor periodically marks enemies as <keywordMajor>Vulnerable</keywordMajor>. Quinn's first basic attack against <keywordMajor>Vulnerable</keywordMajor> targets will deal bonus physical damage.

Q

name Blinding Assault Aerial Assault
description

− Quinn calls Valor to blind and damage targets in an area.

+ Quinn calls Valor to mark an enemy and damage targets in the area.

cost 50/55/60/65/70 50 Tempo
damage.ad_ratio 0.65 0.35 Damage
damage.base 70/110/150/190/230 50/80/110/140/170 Damage
damage.bonus - 100/160/220/280/340 Damage
damage.bonus_ad_ratio 0.50 0.70 Damage
tooltip

− Valor flies in a line and strikes the first enemy in his path. He then attacks all nearby enemies, dealing 70/110/150/190/230 (+0.65) (+0.50 AP) physical damage and blinding them for 1.5 seconds.As Valor: Performs the same attack at the current location.

+ Valor flies in a line, stopping at the first enemy hit and marking it as Vulnerable. Valor then deals 50/80/110/140/170 (+{{ f2 }}) (+0.35 AP) to 100/160/220/280/340 (+{{ f3 }}) (+0.70 AP) physical damage to all nearby enemies based on their missing Health.If Aerial Assault kills a unit, half the cooldown is refunded.

W

description

− Passively grants Quinn Attack Speed and Movement Speed after she attacks a Vulnerable target. Valor's Attack Speed is permanently increased. Activate to have Valor reveal a large area nearby (does not reveal stealthed units).

+ Passively grants Quinn Attack Speed and Movement Speed after she attacks a <keywordMajor>Vulnerable</keywordMajor> target. Activate to have Valor reveal a large area nearby.

e3 3 -
utility.attack_speed 20/25/30/35/40 2 Utility
utility.attack_speed_valor 40/50/60/70/80 20/25/30/35/40 Utility
tooltip

− Passive: Attacking a Vulnerable target will increase Quinn's Attack Speed by 20/25/30/35/40% and Movement Speed by 20/30/40/50/60 for 3 seconds.Passive as Valor: Gains 40/50/60/70/80% Attack Speed.Active: Valor reveals a large area nearby for 2 seconds (does not reveal stealthed units).

+ Passive: Attacking a Vulnerable target increases Attack Speed and Movement Speed by 20/25/30/35/40% for 2 seconds.Active: Valor reveals a large area nearby for 2 seconds (does not reveal stealthed units).

E

description

− Quinn dashes to an enemy, dealing physical damage and slowing the target's Movement Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target. Valor will immediately mark this enemy as Vulnerable.

+ Quinn dashes to an enemy, dealing physical damage and slowing the target's Movement Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target.

range 700 675
control.slow_duration 2 1.5 Control
tooltip

− Quinn dashes to an enemy, dealing 40/70/100/130/160 (+0.20 AD) physical damage and slowing the target's Movement Speed by 50% (this effect diminishes over 2 seconds).As Valor: Performs the same attack but does not mark or leap off the target.

+ Quinn dashes to an enemy, dealing 40/70/100/130/160 (+0.20 AD) physical damage while Valor marks it as Vulnerable.Upon reaching the target, Quinn leaps off, briefly displacing and slowing it by 50% (diminishing over 1.5 seconds).

R

description

− Valor replaces Quinn on the battlefield as a mobile melee attacker. When ready, Quinn returns in a hail of arrows, dealing physical damage to all nearby enemies.

+ Quinn and Valor team up to fly around at great speed.

cooldown 140/110/80 Tempo
cost 100 120/60/0 Tempo
mobility.move_speed_percent 80/90/100 70/100/130 Mobility
mobility.move_speed_percent_combat 20/30/40 - Mobility
tooltip

− First Cast: Valor replaces Quinn on the battlefield as a mobile melee attacker for 20 seconds. Valor can move through units and gains +80/90/100% Movement Speed, decreased gradually to +20/30/40% when in combat.Second Cast: Quinn returns to perform Skystrike, dealing from 100/150/200 (+0.50 AD) to 200/300/400 (+1 AD) physical damage to all enemies in a large area, increasing based on how much health they are missing.If Skystrike has not been cast before this ability ends, it will be cast automatically.

+ Quinn calls down Valor to assist her. After a 2 second channel, they unite, gaining 70/100/130% Total Movement Speed and the ability to cast Skystrike by ending Tag Team or taking offensive action.Taking champion or turret damage puts Tag Team on a 3 second cooldown.