7.20.3 → 7.21.1
W
− Rammus enters a defensive formation for up to 6 seconds, increasing Armor and Magic Resist by 20 plus 50/55/60/65/70% (0.10 Armor/{{ f2 }} Armor) but becoming slowed by 30%.Can be reactivated to end the effect early and put Defensive Ball Curl on cooldown.Casting Defensive Ball Curl cancels Powerball and puts it on cooldown.
+ Rammus enters a defensive formation for up to 6 seconds, increasing Armor by 20 plus 50/60/70/80/90% (0.10 Armor) and Magic Resist by 10 plus 25/30/35/40/45% ({{ f2 }} Armor) but becoming slowed by 30%.Can be reactivated to end the effect early and put Defensive Ball Curl on cooldown.Casting Defensive Ball Curl cancels Powerball and puts it on cooldown.
Rammus