Rell

since 10.25.1 30 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

85.0%92.5%100.0%S10S11S12S13S14S15S1615.3.1now
table view
patchsimilarityshared dims
16.7.1 (now)100.0%49
15.3.197.1%49
15.7.197.1%49
15.15.197.1%49
15.16.197.1%49
14.23.197.0%49
14.24.196.9%49
14.18.193.0%47
13.18.192.2%47
13.14.192.2%47
13.13.192.0%47
14.7.192.0%47
14.10.192.0%47
14.11.192.0%47
14.12.192.0%47
13.12.191.5%47
12.21.190.4%35
13.10.190.4%35
12.10.190.4%35
12.12.190.4%35
12.13.190.4%35
12.17.190.4%35
11.5.189.9%31
11.7.189.9%31
11.3.189.7%33
11.4.189.7%33
10.25.189.4%35
13.11.189.2%47
11.8.188.6%35
11.11.188.6%35
11.15.188.6%35

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.4%-10.5%S11S12S13S14S15S16
table view
patchdeltacumulativedims
11.3.10.0%0.0%35
11.4.10.0%0.0%35
11.5.1-0.3%-0.3%33
11.7.10.0%-0.3%33
11.8.10.0%-0.3%33
11.11.10.0%-0.3%51
11.15.10.0%-0.3%51
12.10.1+0.7%+0.5%51
12.12.10.0%+0.5%51
12.13.10.0%+0.5%53
12.17.10.0%+0.5%53
12.21.1-0.0%+0.5%53
13.10.10.0%+0.5%53
13.11.1-7.4%-7.0%35
13.12.1+0.1%-6.8%47
13.13.1-0.6%-7.4%47
13.14.1-0.2%-7.6%47
13.18.1-1.6%-9.2%47
14.7.1+0.2%-9.0%47
14.10.10.0%-9.0%47
14.11.10.0%-9.0%47
14.12.10.0%-9.0%47
14.18.1-0.3%-9.3%47
14.23.1+0.5%-8.8%43
14.24.1+0.1%-8.7%45
15.3.1-0.2%-8.9%45
15.7.10.0%-8.9%45
15.15.10.0%-8.9%45
15.16.10.0%-8.9%45
16.7.1+3.1%-5.8%45

10.25.1 vs 11.3.1 — by dimension

Damage100%Toughness100%Control100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%5
Toughness100.0%8
Control100.0%2
Utility100.0%2
Tempo100.0%18

100.0% overall · 37 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

11.2.1 11.3.1

Q

description

− Rell thrusts her lance to deal <magicDamage>magic damage</magicDamage> to units in a line, breaking their Shields. The first unit hit additionally suffers <unknown>Break the Mold</unknown>'s defense steal. If Rell is bound to an ally with <unknown>Attract and Repel</unknown>, they both recover health for each enemy champion hit by Shattering Strike.

+ Rell thrusts her lance to deal <magicDamage>magic damage</magicDamage> to units in a line, breaking their Shields. The first unit hit additionally suffers <unknown>Break the Mold</unknown>'s defense steal. If Rell is bound to an ally with <unknown>Attract and Repel</unknown>, they both recover health for each enemy champion hit by this spell.

absorbpercent 0.5/0.6/0.70/0.8/0.90 -
bonusdamage 0.5 -
cdrefundenemy 0.5 -
cooldownrefund 1.5 -
debuffduration 5 -
maxhealthdamage 0.05 -
maxstacks 5 -
procdamagebase 2.5/10/17.5/25/32.5 -
shredamount 0.15/0.17/0.19/0.21/0.23 -
shredduration 5 -
slowamount -0.99 -
slowduration 1 -

W

description

− <spellPassive>Passive:</spellPassive> Rell gains additional movement speed while mounted and additional <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> while armored.<spellActive>Active:</spellActive> Rell changes forms, casting a different spell based on form.<unknown> Mounted: Rell crashes down in her armor, stunning enemies and gaining a large shield.</unknown><unknown> Armored: Rell forms her mount, gaining a burst of speed and flipping the next enemy she attacks.</unknown>

+ <spellPassive>Passive:</spellPassive> Rell gains additional movement speed while mounted and additional <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> while armored.<spellActive>Active:</spellActive> Rell changes forms, casting a different spell based on form.<unknown> Mounted: Rell crashes down in her armor, knocking enemies up and gaining a large shield.</unknown><unknown> Armored: Rell forms her mount, gaining a burst of speed and flipping the next enemy she attacks.</unknown>

E

cooldown 18/15.5/14/12.5/11 18/16.25/14.5/12.75/11 Tempo
allyspeedmult 3 -
cooldownforspellcalcs 14.5/14/13.5/13/12.5 -
heatuptimer 2 -
icd 6 -
movementspeed 0.12/0.15/0.17/0.2/0.22 -
movementspeedbase 0.1/0.11/0.12/0.13/0.14 -
shieldshare 0.5 -
slowpower 0.5 -
tetherduration 5 -
tooltip

− Rell binds a piece of her Armor to another allied champion, granting them {{ allyarmor }} armor and {{ allyresist }} Magic Resist while near you. Doing this has no cost, and only puts this Ability on a 3 second cooldown.If Rell uses this Ability without targeting an allied champion, she snaps the binding, Stunning enemies around and between herself and her bound ally and dealing {{ damage }} magic damage.

+ Rell binds a piece of her Armor to another allied champion, granting them {{ allyarmor }} armor and {{ allyresist }} Magic Resist while near you. Doing this has no cost, and only puts this Ability on a 3 second Cooldown.If Rell uses this Ability without targeting an allied champion, she snaps the binding, Stunning enemies around and between herself and her bound ally and dealing {{ damage }} magic damage.

R

tooltip

− Rell explodes in a magnetic fury, violently Pulling nearby enemies towards herself. Then Rell constantly Drags nearby enemies towards herself and deals {{ totaldamage }} magic damage over for the next 2 seconds.

+ Rell explodes in a magnetic fury, violently Pulling nearby enemies towards herself. Then Rell constantly Drags nearby enemies towards herself and deals {{ totaldamage }} magic damage over the next 2 seconds.