13.10.1 → 13.11.1
| armor/lvl | 4.2 | → | 3 | Toughness |
| magic resist/lvl | 2.050 | → | 1 | Toughness |
| move speed | 335 | → | 330 | Mobility |
| attack speed | 0.55 | → | 0.625 | Damage |
| attack_speed.growth_percent | 2 | → | 1.5 | Damage |
Passive
− Rell attacks slowly but steals her target's <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> on hit, dealing bonus damage based on the amount stolen.
+ Rell's Attacks and Abilities steal Armor and Magic Resist on hit.
Q
− Rell thrusts her lance to deal <magicDamage>magic damage</magicDamage> to units in a line, breaking their Shields. The first unit hit additionally suffers <unknown>Break the Mold</unknown>'s defense steal. If Rell is bound to an ally with <unknown>Attract and Repel</unknown>, they both recover health for each enemy champion hit by this spell.
+ Rell deals magic damage to units in a line, breaking their shields and stunning them.
− Rell thrusts her lance, destroying all Shield and dealing 17.5/35/52.5/70/87.5 (+0.25 AP) magic damage. The first unit hit takes 35/70/105/140/175 (+0.5 AP) damage instead and suffers Break the Mold's defense steal. If Rell is bound to an ally with Attract and Repel, they both recover 5/10/15/20/25 (+0.3 AP) plus 4% missing Health for each enemy champion hit.{{ spellmodifierdescriptionappend }}
+ Rell thrusts her lance, Stunning targets for 0.75 seconds, destroying all Shields, and dealing 30/70/110/150/190 (+0.6 AP) magic damage.{{ spellmodifierdescriptionappend }}
W
− <spellPassive>Passive:</spellPassive> Rell gains additional Move Speed while mounted and additional <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> while armored.<spellActive>Active:</spellActive> Rell changes forms, casting a different spell based on form.<unknown> Mounted: Rell crashes down in her armor, knocking enemies up and gaining a large shield.</unknown><unknown> Armored: Rell forms her mount, gaining a burst of speed and flipping the next enemy she attacks.</unknown>
+ Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.
− Passive - Mounted: Rell gains {{ oocms }} Move Speed, reduced when taking damage. Active - Ferromancy: Crash Down: Rell leaps off her mount, Knocking Up enemies for 1 second and dealing 35/70/105/140/175 (+0.6 AP) magic damage. Rell then enters Armored form, gaining 10/35/60/85/110 (+0.120 Max HP) Shield, reducing her Move Speed, and allowing her to use Ferromancy: Mount Up.{{ spellmodifierdescriptionappend }}
+ Rell leaps off her mount, Knocking Up enemies for {{ spell.rellw_dismount:stunduration }} second and dealing {{ spell.rellw_dismount:dismountdamage }} magic damage. Rell gains {{ spell.rellw_dismount:shield }} Shield, which lasts until she remounts. Rell then enters armored form, gaining {{ spell.rellw_dismount:resistanceincrease*100 }}% bonus Armor Armor and Magic Resist, {{ spell.rellw_dismount:dismountedasboost*100 }}% Attack Speed and {{ spell.rellw_dismount:dismountedrangeboost }} Attack Range, but is Slowed by {{ spell.rellw_dismount:dismountedmspenalty*-100 }}%. In this form, she can use Ferromancy: Mount Up.{{ spellmodifierdescriptionappend }}
E
− Rell binds a piece of her Armor to another allied champion to grant them <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> while near.While she has an ally bound in this way, Rell can cast this ability without targeting an allied champion to snap the binding and <status>Stun</status> enemies caught in it.
+ Passive: Rell gains out of combat Move Speed.Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.
− Rell binds a piece of her Armor to another allied champion, granting them 0.1 Armor Armor Armor and 0.1 MR Magic Resist MR while near you. Doing this has no cost and puts this Ability on Cooldown for 3 seconds.If Rell uses this Ability without targeting an allied champion, she snaps the binding, Stunning enemies around and between herself and her bound ally for 0.5 seconds and dealing 40/80/120/160/200 (+0.3 AP) magic damage.{{ spellmodifierdescriptionappend }}
+ Passive - Mounted Alacrity: Rell gains {{ passivemovespeed }} Move Speed while mounted, reduced to {{ combatmstooltiponly }} in combat. Active - Full Tilt: Rell and an ally charge, gaining ramping Move Speed up to 12/15/17/20/22% over 3 seconds, this is doubled to 25/30/35/40/45% toward enemies or your targeted ally.Additionally, Rell's next Attack or Shattering Strike explode in an area for 20/35/50/65/80 (+0.5 AP) plus 4% max Health magic damage.{{ spellmodifierdescriptionappend }}
R
− Rell explodes in a magnetic fury, violently <status>Pulling</status> nearby enemies towards herself. Then Rell constantly <status>Drags</status> nearby enemies towards herself for a short while, dealing <magicDamage>magic damage</magicDamage> over time.
+ Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.
Rell