Renata

since 12.4.1 11 changes 1 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

90.0%95.0%100.0%S12S13S1412.14.1now
table view
patchsimilarityshared dims
12.14.1100.0%51
13.10.1100.0%61
13.11.1100.0%51
13.18.1100.0%61
14.10.1100.0%61
14.11.1100.0%61
14.16.1 (now)100.0%61
12.10.199.8%51
12.13.199.8%51
12.9.197.9%51
12.5.197.7%51
12.4.196.2%51

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+2.8%-2.6%S12S13S14
table view
patchdeltacumulativedims
12.5.1-2.0%-2.0%49
12.9.1-0.1%-2.1%49
12.10.1+2.3%+0.2%49
12.13.10.0%+0.2%49
12.14.1-0.3%-0.1%49
13.10.10.0%-0.1%49
13.11.10.0%-0.1%49
13.18.10.0%-0.1%49
14.10.10.0%-0.1%59
14.11.10.0%-0.1%59
14.16.10.0%-0.1%59

12.5.1 vs 14.16.1 — by dimension

Damage100%Toughness86%Control100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage99.6%9
Toughness85.9%8
Control100.0%8
Utility100.0%6
Tempo100.0%18

97.7% overall · 51 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

12.5.1 14.16.1

armor2927Toughness
armor/lvl3.54.7Toughness
attack damage5149Damage
health525545Toughness
health/lvl8094Toughness
magic resist/lvl0.51.3Toughness

Q

tooltip

− Renata sends out a missile from her arm, Rooting the first enemy hit for 1 second and dealing 35/80/125/170/215 (+0.8 AP AP) magic damage.Recast: Renata Pulls the enemy in a direction, dealing 35/80/125/170/215 (+0.8 AP) magic damage to enemies they are thrown into and Stunning for 0.5 seconds if the thrown enemy is a champion.

+ Renata sends out a missile from her arm, Rooting the first enemy hit for 1 second and dealing 35/80/125/170/215 (+0.8 AP) magic damage.Recast: Renata Pulls the enemy in a direction, dealing 35/80/125/170/215 (+0.8 AP) magic damage to enemies they are thrown into and Stunning for 0.5 seconds if the thrown enemy is a champion.{{ spellmodifierdescriptionappend }}

W

mobility.move_speed - 7.5/10/12.5/15/17.5 (+0.010 AP) Mobility
mobility.move_speed_final - 7.5/10/12.5/15/17.5 (+0.010 AP) Mobility
utility.attack_speed - 5/10/15/20/25 (+0.010 AP) Utility
utility.attack_speed_final - 5/10/15/20/25 (+0.010 AP) Utility
tooltip

− Renata infuses an ally champion, granting {{ ascalc }} Attack Speed and {{ mscalc }} Move Speed towards enemies, increasing to {{ finalascalc }} Attack Speed and {{ finalmscalc }} Move Speed over 5 seconds. Takedowns refresh the duration of the buff.If the ally would die, they instead return to full Health, which then decays over 3 seconds.If they get a Takedown while decaying, they will be set to 20% max Health and stop decaying.The Champion's death can be delayed by healing or similar effects while in the decaying state, but cannot be prevented unless the Champion gets a Takedown. Champions can only delay their death once.

+ Renata infuses an ally champion, granting 5/10/15/20/25 (+0.010 AP) Attack Speed and 7.5/10/12.5/15/17.5 (+0.010 AP) Move Speed towards enemies, increasing to 5/10/15/20/25 (+0.010 AP) Attack Speed and 7.5/10/12.5/15/17.5 (+0.010 AP) Move Speed over 5 seconds. Takedowns refresh the duration of the buff.If the ally would die, they instead return to full Health, which then decays over 3 seconds.If they get a Takedown while decaying, they will be set to 20% max Health and stop decaying.The Champion's death can be delayed by healing or similar effects while in the decaying state, but cannot be prevented unless the Champion gets a Takedown. Champions can only delay their death once.{{ spellmodifierdescriptionappend }}

E

utility.shield - 35/50/65/80/95 (+0.5 AP) Utility
tooltip

− Renata sends out a pair of chemtech missiles, dealing 35/65/95/125/155 (+0.55 AP) magic damage and Slowing surrounding enemies and enemies hit by 30% for 2 seconds. Allies hit gain {{ shieldcalc }} Shield for 3 seconds.

+ Renata sends out a pair of chemtech missiles, dealing 35/65/95/125/155 (+0.55 AP) magic damage and Slowing surrounding enemies and enemies hit by 30% for 2 seconds. Allies hit gain 35/50/65/80/95 (+0.5 AP) Shield for 3 seconds.{{ spellmodifierdescriptionappend }}

R

tooltip

− Renata sends out a wave of chemicals, Berserking enemies for 0.75/1.25/1.75 seconds, causing them to Attack the nearest unit, prioritizing their allies.While Berserk, enemies gain 100% Attack Speed.

+ Renata sends out a wave of chemicals, Berserking enemies for 0.75/1.25/1.75 seconds, causing them to Attack the nearest unit, prioritizing their allies.While Berserk, enemies gain 100% Attack Speed.{{ spellmodifierdescriptionappend }}