0.151.2 → 10.14.1
| armor | 15.2 | → | 35 | Toughness |
| armor/lvl | 3.8 | → | 4 | Toughness |
| attack damage | 53.12 | → | 69 | Damage |
| attack damage/lvl | 3.1 | → | 3.75 | Damage |
| attack speed | 0.587 | → | 0.665 | Damage |
| attack_speed.growth_percent | 2.65 | → | 2.75 | Damage |
| health | 426 | → | 575 | Toughness |
| hp regen | 6.7 | → | 8 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| move speed | 320 | → | 345 | Mobility |
Q
− Renekton swings his blade, dealing moderate physical damage to all targets around him and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased.
+ Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased.
− Renekton swings his blade, dealing 60/90/120/150/180 (+0.80 AD) physical damage to nearby enemies and gains 5% of the damage dealt as Health (20% for champions), up to 50/75/100/125/150. Enemy champions heal for 4x as much. 50 Fury Bonus: Damage increased to 90/135/180/225/270 (+1.20 AD). Heal percent increased to 10%, up to 150/225/300/375/450.
+ Renekton swings his blade, dealing 65/100/135/170/205 2.5 Fury for each non-champion hit and 10 Fury for each champion hit, up to a maximum of 30 Fury.50 Fury Bonus: Damage increased to 100/150/200/250/300 Fury.
W
− Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, dealing high physical damage and stuns them for 1.5 seconds.
+ Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds.
− Renekton's next attack strikes twice, dealing 1.50 AD physical damage (10/30/50/70/90 + 150% of his Attack Damage) and stuns for 0.75 seconds. Each hit applies on-hit effects.50 Fury Bonus: Instead, Renekton attacks three times, dealing 2.25 AD physical damage (15/45/75/105/135 + 225% of his Attack Damage) and stuns his target for 1.5 seconds.
+ Renekton's next attack strikes twice, stunning his target for 0.75 seconds and dealing 5/15/25/35/45 Fury. Hitting a champion generates an additional 10 Fury.50 Fury Bonus: Renekton attacks three times, instantly destroying damage shields on the target before dealing a total of 15/45/75/105/135 Fury.
E
− Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the armor of units hit.
+ Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit.
− Slice: Renekton dashes, dealing 30/60/90/120/150 (+0.90 AD) physical damage. Hitting an enemy grants the ability to use Dice for 4 seconds.Dice: Renekton dashes, dealing 30/60/90/120/150 (+0.90 AD) physical damage. Dice - 50 Fury Bonus: Damage increased to 45/90/135/180/225 (+1.35 AD). Enemies hit have 15/20/25/30/35% reduced Armor for 4 seconds.
+ Slice: Renekton dashes, dealing 40/70/100/130/160 Dice: Renekton dashes, dealing 40/70/100/130/160 2 Fury for each non-champion hit and 10 Fury for each champion hit, up to a maximum of {{ e0 }} Fury.Dice - 50 Fury Bonus: Damage increased to 70/115/160/205/250 Fury.
R
− Renekton surrounds himself with dark energies for 15 seconds, gaining 300/450/600 Health. While active, he deals 40/70/100 (+0.10 AP) magic damage to nearby enemies and gains 5 Fury per second.
+ Renekton surrounds himself with dark energies for 15 seconds, gaining 0/250/500 Health and 20 Fury. While active, he deals 5 Fury per second.
Renekton