0.151.2 → 15.8.1
| armor | 15.2 | → | 35 | Toughness |
| armor/lvl | 3.8 | → | 5.2 | Toughness |
| attack damage | 53.12 | → | 69 | Damage |
| attack damage/lvl | 3.1 | → | 4.15 | Damage |
| attack speed | 0.587 | → | 0.665 | Damage |
| attack_speed.growth_percent | 2.65 | → | 2.75 | Damage |
| health | 426 | → | 660 | Toughness |
| health/lvl | 87 | → | 111 | Toughness |
| hp regen | 6.7 | → | 8 | Toughness |
| magic resist | 30 | → | 28 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| move speed | 320 | → | 345 | Mobility |
Passive
− Renekton gains Fury for every autoattack he makes. This Fury can empower his abilities with bonus effects. Additionally, Renekton gains bonus Fury when he is low on life.
+ Renekton's attacks generate Fury, increased when he is low on life. This Fury can empower his abilities with bonus effects.
Q
− Renekton swings his blade, dealing moderate physical damage to all targets around him and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased.
+ Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased.
− Renekton swings his blade, dealing 60/90/120/150/180 (+0.80 AD) physical damage to nearby enemies and gains 5% of the damage dealt as Health (20% for champions), up to 50/75/100/125/150. Enemy champions heal for 4x as much. 50 Fury Bonus: Damage increased to 90/135/180/225/270 (+1.20 AD). Heal percent increased to 10%, up to 150/225/300/375/450.
+ Renekton swings his blade, dealing 30/60/90/120/150 (+1 AD) physical damage and restoring 1/2/3/4/5 (+0.020 AD) Health per non-champion and 4/12/20/28/36 (+0.17 AD) per champion hit. He also generates 2.5 Fury per non-champion and 10 Fury per champion.Fury Bonus: Damage is increased to 45/90/135/180/225 (+1.400 AD) physical damage and healing is increased to 3/6/9/12/15 (+0.060 AD) Health against non-champions and 12/36/60/84/108 (+0.51 AD) Health against champions. Does not generate any Fury.{{ spellmodifierdescriptionappend }}
W
− Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, dealing high physical damage and stuns them for 1.5 seconds.
+ Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds.
− Renekton's next attack strikes twice, dealing 1.50 AD physical damage (10/30/50/70/90 + 150% of his Attack Damage) and stuns for 0.75 seconds. Each hit applies on-hit effects.50 Fury Bonus: Instead, Renekton attacks three times, dealing 2.25 AD physical damage (15/45/75/105/135 + 225% of his Attack Damage) and stuns his target for 1.5 seconds.
+ Renekton's next Attack strikes twice, Stunning for 0.75 seconds and dealing a total of -20/10/40/70/100 (+1.5 AD) physical damage. Hitting a champion generates an additional 10 Fury.Fury Bonus: Renekton Attacks 3 times instead, destroying Shields before dealing -30/15/60/105/150 (+2.25 AD) physical damage and Stunning for 1.5 seconds. Does not generate any Fury.{{ spellmodifierdescriptionappend }}
E
− Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the armor of units hit.
+ Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit.
− Slice: Renekton dashes, dealing 30/60/90/120/150 (+0.90 AD) physical damage. Hitting an enemy grants the ability to use Dice for 4 seconds.Dice: Renekton dashes, dealing 30/60/90/120/150 (+0.90 AD) physical damage. Dice - 50 Fury Bonus: Damage increased to 45/90/135/180/225 (+1.35 AD). Enemies hit have 15/20/25/30/35% reduced Armor for 4 seconds.
+ Renekton dashes, dealing 10/40/70/100/130 (+0.900 AD) physical damage. He generates 2 Fury per non-champion and 10 Fury per champion hit. Hitting at least one enemy allows Renekton to Recast this Ability once for 4 seconds. Fury Bonus: The Recast dash deals 25/70/115/160/205 (+1.35 AD) physical damage instead and removes 22.5/25/27.5/30/32.5% Armor Armor for 4 seconds. Does not generate Fury.{{ spellmodifierdescriptionappend }}
R
− Renekton surrounds himself with dark energies for 15 seconds, gaining 300/450/600 Health. While active, he deals 40/70/100 (+0.10 AP) magic damage to nearby enemies and gains 5 Fury per second.
+ Renekton surrounds himself with dark energies for 15 seconds, gaining 100/300/500 max Health and 20 Fury. While active, he deals -30/60/150 (+0.1 AP) (+0.1 AD) magic damage and gains 5 Fury per second.{{ spellmodifierdescriptionappend }}
Renekton