0.151.2 → 9.7.2
| armor | 15.2 | → | 35 | Toughness |
| attack damage | 53.12 | → | 69 | Damage |
| attack damage/lvl | 3.1 | → | 3.75 | Damage |
| attack speed | 0.587 | → | 0.665 | Damage |
| health | 426 | → | 572.16 | Toughness |
| hp regen | 6.7 | → | 8 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| move speed | 320 | → | 345 | Mobility |
Q
− Renekton swings his blade, dealing moderate physical damage to all targets around him and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased.
+ Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased.
− Renekton swings his blade, dealing 60/90/120/150/180 (+0.80 AD) physical damage to nearby enemies and gains 5% of the damage dealt as Health (20% for champions), up to 50/75/100/125/150. Enemy champions heal for 4x as much. 50 Fury Bonus: Damage increased to 90/135/180/225/270 (+1.20 AD). Heal percent increased to 10%, up to 150/225/300/375/450.
+ Renekton swings his blade, dealing 65/100/135/170/205 2.5 Fury for each non-champion hit and 10 Fury for each champion hit, up to a maximum of 30 Fury.50 Fury Bonus: Damage increased to 100/150/200/250/300 Fury.
W
− Renekton's next attack strikes twice, dealing 1.50 AD physical damage (10/30/50/70/90 + 150% of his Attack Damage) and stuns for 0.75 seconds. Each hit applies on-hit effects.50 Fury Bonus: Instead, Renekton attacks three times, dealing 2.25 AD physical damage (15/45/75/105/135 + 225% of his Attack Damage) and stuns his target for 1.5 seconds.
+ Renekton's next attack strikes twice, stunning his target for 0.75 seconds and dealing 5/15/25/35/45 Fury. Hitting a champion generates an additional 10 Fury.50 Fury Bonus: Renekton attacks three times, stunning his target for 1.5 seconds and dealing a total of 15/45/75/105/135 Fury.
E
− Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the armor of units hit.
+ Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit.
− Slice: Renekton dashes, dealing 30/60/90/120/150 (+0.90 AD) physical damage. Hitting an enemy grants the ability to use Dice for 4 seconds.Dice: Renekton dashes, dealing 30/60/90/120/150 (+0.90 AD) physical damage. Dice - 50 Fury Bonus: Damage increased to 45/90/135/180/225 (+1.35 AD). Enemies hit have 15/20/25/30/35% reduced Armor for 4 seconds.
+ Slice: Renekton dashes, dealing 40/70/100/130/160 Dice: Renekton dashes, dealing 40/70/100/130/160 2 Fury for each non-champion hit and 10 Fury for each champion hit, up to a maximum of {{ e0 }} Fury.Dice - 50 Fury Bonus: Damage increased to 70/115/160/205/250 Fury.
R
− Renekton surrounds himself with dark energies for 15 seconds, gaining 300/450/600 Health. While active, he deals 40/70/100 (+0.10 AP) magic damage to nearby enemies and gains 5 Fury per second.
+ Renekton surrounds himself with dark energies for 15 seconds, gaining 250/500/750 Health and 20 Fury. While active, he deals 40/80/120 5 Fury per second.
Renekton