Renekton

since 0.151.2 55 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S1514.24.1now
table view
patchsimilarityshared dims
15.8.1 (now)100.0%67
14.24.198.2%67
15.7.198.2%67
11.6.195.5%35
11.1.193.3%35
11.4.193.3%35
14.10.190.8%63
13.10.188.5%63
14.4.181.4%63
13.19.181.1%63
13.11.180.9%63
12.17.180.7%63
12.10.180.3%63
12.11.180.3%63
12.13.180.3%63
12.14.180.3%63
12.9.178.9%63
9.9.178.8%51
9.14.178.8%51
9.24.178.8%51
9.24.278.8%51
10.15.178.8%51
7.24.277.6%51
9.8.177.5%53
8.23.177.3%53
6.15.177.3%53
7.3.177.3%53
7.11.177.3%51
7.22.177.2%51
11.23.177.2%63
6.14.176.4%51
8.3.175.9%51
8.1.175.9%51
8.4.175.8%51
8.18.175.4%53
11.19.174.8%57
11.22.174.8%57
11.12.174.7%57
11.18.174.7%57
3.8.174.5%31
11.8.173.7%57
6.5.172.0%43
6.13.172.0%43
5.1.171.2%43
5.22.271.2%43
6.4.171.2%43
7.9.171.0%47
7.10.171.0%47
4.20.168.3%35
4.5.466.7%35
4.11.366.7%35
0.151.266.1%35
0.152.5566.1%35
3.8.566.1%35
3.12.266.1%35
4.2.166.1%35

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+11.5%-15.5%S0S3S4S5S6S7S8S9S10S11S12S13S14S15
table view
patchdeltacumulativedims
0.152.550.0%0.0%65
3.8.10.0%0.0%54
3.8.50.0%0.0%54
3.12.20.0%0.0%66
4.2.10.0%0.0%66
4.5.4+0.1%+0.1%66
4.11.30.0%+0.1%66
4.20.1+1.3%+1.3%65
5.1.1-13.3%-11.9%63
5.22.20.0%-11.9%75
6.4.10.0%-11.9%75
6.5.1-0.4%-12.3%75
6.13.10.0%-12.3%75
6.14.10.0%-12.3%75
6.15.1+0.3%-12.0%81
7.3.10.0%-12.0%81
7.9.1-0.8%-12.8%69
7.10.10.0%-12.8%69
7.11.1+0.8%-12.0%69
7.22.1+1.4%-10.6%79
7.24.2+0.3%-10.3%79
8.1.1-1.3%-11.6%79
8.3.1+0.0%-11.6%79
8.4.1+0.1%-11.4%79
8.18.1+0.7%-10.7%79
8.23.1+1.2%-9.5%81
9.8.1+0.7%-8.7%81
9.9.1-1.7%-10.5%77
9.14.10.0%-10.5%77
9.24.10.0%-10.5%77
9.24.20.0%-10.5%77
10.15.10.0%-10.5%77
11.1.1+4.4%-6.1%43
11.4.10.0%-6.1%43
11.6.1+1.9%-4.2%43
11.8.10.0%-4.2%43
11.12.1-1.5%-5.7%65
11.18.10.0%-5.7%65
11.19.1+0.1%-5.6%65
11.22.10.0%-5.6%65
11.23.10.0%-5.6%65
12.9.1+1.7%-3.9%69
12.10.1+0.9%-3.0%69
12.11.10.0%-3.0%67
12.13.10.0%-3.0%67
12.14.10.0%-3.0%67
12.17.1-0.6%-3.6%67
13.10.1+8.7%+5.1%67
13.11.1-9.0%-3.9%63
13.19.1-0.2%-4.1%63
14.4.1+1.1%-3.1%63
14.10.1+9.2%+6.2%63
14.24.1-7.8%-1.6%59
15.7.10.0%-1.6%63
15.8.1+1.9%+0.3%63

14.10.1 vs 14.24.1 — by dimension

Damage84%Toughness100%Control98%Utility93%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage83.7%19
Toughness100.0%8
Control97.9%8
Utility93.3%20
Tempo100.0%4

92.7% overall · 63 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

14.23.1 14.24.1

Q

damage.base 60/90/120/150/180 (+1 AD) 30/60/90/120/150 (+1 AD) Damage
damage.total 90/135/180/225/270 (+1.400 AD) 45/90/135/180/225 (+1.400 AD) Damage
utility.heal_champion_empowered 12/36/60/84/108 (+0.510 AD) 12/36/60/84/108 (+0.51 AD) Utility
utility.heal_minion 2/3/4/5/6 (+0.020 AD) 1/2/3/4/5 (+0.020 AD) Utility
utility.heal_minion_empowered 6/9/12/15/18 (+0.060 AD) 3/6/9/12/15 (+0.060 AD) Utility
utility.resource_generation_champion - 10 Utility
utility.resource_generation_minion - 2.5 Utility
tooltip

− Renekton swings his blade, dealing 60/90/120/150/180 (+1 AD) physical damage and restoring 2/3/4/5/6 (+0.020 AD) Health per non-champion and 4/12/20/28/36 (+0.17 AD) per champion hit (max 50/75/100/125/150 Health). He also generates 2.5 Fury per non-champion and 10 Fury per champion (max 30 Fury).Fury Bonus: Damage is increased to 90/135/180/225/270 (+1.400 AD) physical damage and healing is increased to 6/9/12/15/18 (+0.060 AD) Health against non-champions and 12/36/60/84/108 (+0.510 AD) Health against champions (max 200/300/400/500/600 Health). Does not generate any Fury.{{ spellmodifierdescriptionappend }}

+ Renekton swings his blade, dealing 30/60/90/120/150 (+1 AD) physical damage and restoring 1/2/3/4/5 (+0.020 AD) Health per non-champion and 4/12/20/28/36 (+0.17 AD) per champion hit. He also generates 2.5 Fury per non-champion and 10 Fury per champion.Fury Bonus: Damage is increased to 45/90/135/180/225 (+1.400 AD) physical damage and healing is increased to 3/6/9/12/15 (+0.060 AD) Health against non-champions and 12/36/60/84/108 (+0.51 AD) Health against champions. Does not generate any Fury.{{ spellmodifierdescriptionappend }}

W

control.stun_duration - 0.75 Control
control.stun_duration_empowered - 1.5 Control
utility.resource_generation_champion - 10 Utility
tooltip

− Renekton's next Attack strikes twice, Stunning for 0.75 seconds and dealing a total of -20/10/40/70/100 (+1.5 AD) physical damage. Hitting a champion generates an additional 10 Fury.Fury Bonus: Renekton Attacks 3 times instead, destroying Shields before dealing -30/15/60/105/150 (+2.25 AD) physical damage and Stunning for 1.5 seconds. Does not generate any Fury.{{ spellmodifierdescriptionappend }}

+ Renekton's next Attack strikes twice, Stunning for 0.75 seconds and dealing a total of -20/10/40/70/100 (+1.5 AD) physical damage. Hitting a champion generates an additional 10 Fury.Fury Bonus: Renekton Attacks 3 times instead, destroying Shields before dealing -30/15/60/105/150 (+2.25 AD) physical damage and Stunning for 1.5 seconds. Does not generate any Fury.{{ spellmodifierdescriptionappend }}

E

control.armor_shred_percent - 22.5/25/27.5/30/32.5 Control
damage.base 40/70/100/130/160 (+0.900 AD) 10/40/70/100/130 (+0.900 AD) Damage
damage.total 70/115/160/205/250 (+1.35 AD) 25/70/115/160/205 (+1.35 AD) Damage
utility.resource_generation_champion - 10 Utility
utility.resource_generation_minion - 2 Utility
tooltip

− Renekton dashes, dealing 40/70/100/130/160 (+0.900 AD) physical damage. He generates 2 Fury per non-champion and 10 Fury per champion hit. Hitting at least one enemy allows Renekton to Recast this Ability once for 4 seconds. Fury Bonus: The Recast dash deals 70/115/160/205/250 (+1.35 AD) physical damage instead and removes 25/27.5/30/32.5/35% Armor Armor for 4 seconds. Does not generate Fury.{{ spellmodifierdescriptionappend }}

+ Renekton dashes, dealing 10/40/70/100/130 (+0.900 AD) physical damage. He generates 2 Fury per non-champion and 10 Fury per champion hit. Hitting at least one enemy allows Renekton to Recast this Ability once for 4 seconds. Fury Bonus: The Recast dash deals 25/70/115/160/205 (+1.35 AD) physical damage instead and removes 22.5/25/27.5/30/32.5% Armor Armor for 4 seconds. Does not generate Fury.{{ spellmodifierdescriptionappend }}