4.1.43 → 4.2.1
Q
− Renekton swings his blade, dealing 60/90/120/150/180 (+0.80 AD) physical damage to nearby enemies and gains 5% of the damage dealt as Health (20% for champions), up to 50/75/100/125/150. Enemy champions heal for 4x as much. 50 Fury Bonus: Damage increased to 90/135/180/225/270 (+1.20 AD). Heal percent increased to 10%, up to 150/225/300/375/450.
+ Renekton swings his blade, dealing 60/90/120/150/180 (+0.80 AD) physical damage to nearby enemies and gains 5% of the damage dealt as Health (20% for champions), up to 50/75/100/125/150. 50 Fury Bonus: Damage increased to 90/135/180/225/270 (+1.20 AD). Heal percent increased to 10%, up to 150/225/300/375/450.
W
− Renekton's next attack strikes twice, dealing 1.50 AD physical damage (10/30/50/70/90 + 150% of his Attack Damage) and stuns for 0.75 seconds. Each hit applies on-hit effects.50 Fury Bonus: Instead, Renekton attacks three times, dealing 2.25 AD physical damage (15/45/75/105/135 + 225% of his Attack Damage) and stuns his target for 1.5 seconds.
+ Renekton's next attack strikes twice, dealing 1.50 AD physical damage (10/30/50/70/90 + 150% of his Attack Damage) and stuns for 0.75 seconds. Each hit applies on-hit effects.50 Fury Bonus: Renekton attacks three times, dealing 2.25 AD physical damage (15/45/75/105/135 + 225% of his Attack Damage) and stuns his target for 1.5 seconds.
Renekton