4.21.5 → 5.1.1
Q
− Renekton swings his blade, dealing 60/90/120/150/180 (+0.80 AD) physical damage to nearby enemies and gains 5% of the damage dealt as Health (20% for champions), up to 50/75/100/125/150. 50 Fury Bonus: Damage increased to 90/135/180/225/270 (+1.20 AD). Heal percent increased to 10%, up to 150/225/300/375/450.
+ Renekton swings his blade, dealing 60/90/120/150/180 (+0.80 AD) physical damage to nearby enemies and healing himself for 3/4.5/6/7.5/9 (+0.80 AD) Health for each non-champion hit and 1.20 (+{{ f3 }} AD) Health for each champion hit, up to 50/75/100/125/150 Health.2.5 Fury for each non-champion hit and 10 Fury for each champion hit, up to a maximum of 30 Fury.50 Fury Bonus: Damage increased to 90/135/180/225/270 (+1.20 AD). Heal increased to 9/13.5/18/22.5/27 (+{{ f4 }} AD) per non-champion and {{ f5 }} (+{{ f6 }} AD) per champion, up to 150/225/300/375/450. No longer generates Fury.
W
− Renekton's next attack strikes twice, dealing 1.50 AD physical damage (10/30/50/70/90 + 150% of his Attack Damage) and stuns for 0.75 seconds. Each hit applies on-hit effects.50 Fury Bonus: Renekton attacks three times, dealing 2.25 AD physical damage (15/45/75/105/135 + 225% of his Attack Damage) and stuns his target for 1.5 seconds.
+ Renekton's next attack strikes twice, stunning his target for 0.75 second and dealing 5/15/25/35/45 (+1.50 AD) physical damage per hit (10/30/50/70/90 (+2.25 AD) total damage).Fury. Renekton generates an additional 10 Fury for hitting a champion.50 Fury Bonus: Renekton attacks three times, stunning his target for 1.5 seconds and dealing a total of 15/45/75/105/135 (+{{ f3 }} AD) damage. No longer generates Fury.
E
− Slice: Renekton dashes, dealing 30/60/90/120/150 (+0.90 AD) physical damage. Hitting an enemy grants the ability to use Dice for 4 seconds.Dice: Renekton dashes, dealing 30/60/90/120/150 (+0.90 AD) physical damage. Dice - 50 Fury Bonus: Damage increased to 45/90/135/180/225 (+1.35 AD). Enemies hit have 15/20/25/30/35% reduced Armor for 4 seconds.
+ Slice: Renekton dashes, dealing 30/60/90/120/150 (+0.90 AD) physical damage. Hitting an enemy grants the ability to use Dice for 4 seconds.Dice: Renekton dashes, dealing 30/60/90/120/150 (+0.90 AD) physical damage. In addition, he generates 2.5 Fury for each non-champion hit and 10 Fury for each champion hit, up to a maximum of 30 Fury.Dice - 50 Fury Bonus: Damage increased to 45/90/135/180/225 (+1.35 AD). Enemies hit have 15/20/25/30/35% reduced Armor for 4 seconds. No longer generates Fury.
R
− Renekton surrounds himself with dark energies for 15 seconds, gaining 200/400/800 Health. While active, he deals 30/60/120 (+0.10 AP) magic damage to nearby enemies and gains 5 Fury per second.
+ Renekton surrounds himself with dark energies for 15 seconds, gaining 200/400/800 Health. While active, he deals 30/60/120 (+0.10 AP) magic damage to nearby enemies and gains 5 Fury per second.
Renekton