6.3.1 → 6.4.1
W
E
− Rumble launches a taser, electrocuting his target with magic damage and slowing their Movement Speed. A second shot can be fired within 3 seconds. While in Danger Zone the damage and slow percentage is increased.
+ Rumble launches a taser, electrocuting his target with magic damage and slowing their Movement Speed. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.
− Rumble shoots his opponent with up to 2 tasers, dealing 45/70/95/120/145 (+0.40 AP) magic damage and applying a stacking slow of 15/20/25/30/35% for 3 seconds.Danger Zone Bonus: Damage and slow percentage increased by 50%.After using this ability you may cast it a second time at no cost within 3 seconds. AP
+ Rumble shoots his opponent with up to 2 tasers, dealing 45/70/95/120/145 (+0.40 AP) magic damage and applying a stacking slow of 15/20/25/30/35% for 2 seconds.Danger Zone Bonus: Damage and slow percentage increased by 50%. AP
Rumble