7.6.1 → 7.7.1
Q
− Rumble torches his opponents, dealing 75/135/195/255/315 (+1 AP) magic damage in a cone over 3 seconds.Danger Zone Bonus: Deals 150% damage.
+ Rumble torches his opponents, dealing 75/135/195/255/315 (+1 AP) magic damage in a cone over 3 seconds.Danger Zone Bonus: Deals 150% damage.
W
− Rumble tosses up a shield for 2 seconds that absorbs 50/80/110/140/170 (+0.40 AP) damage. Rumble also gains an additional 10/15/20/25/30% Movement Speed for 1 second. Danger Zone Bonus: 50% increase in shield health and Movement Speed.
+ Rumble tosses up a shield for 2 seconds that absorbs 50/80/110/140/170 (+0.40 AP) damage. Rumble also gains an additional 10/15/20/25/30% Movement Speed for 1 second. Danger Zone Bonus: 50% increase in shield health and Movement Speed.
E
− Rumble shoots his opponent with up to 2 tasers, dealing 45/70/95/120/145 (+0.40 AP) magic damage and applying a stacking slow of 15/20/25/30/35% for 2 seconds.Danger Zone Bonus: Damage and slow percentage increased by 50%. AP
+ Rumble shoots his opponent with up to 2 tasers, dealing 45/70/95/120/145 (+0.40 AP) magic damage and applying a stacking slow of 15/20/25/30/35% for 2 seconds.Danger Zone Bonus: Damage and slow percentage increased by 50%.
R
− Rumble launches a line of rockets that creates a burning trail for 5 seconds. Enemies in the area have their Movement Speed slowed by 35% and take 130/185/240 (+0.30 AP) magic damage each second.You can control the placement of this attack by clicking and dragging your mouse in a line.
+ Rumble launches a line of rockets that creates a burning trail for 5 seconds. Enemies in the area have their Movement Speed slowed by 35% and take 130/185/240 (+0.30 AP) magic damage each second.You can control the placement of this attack by clicking and dragging your mouse in a line.
Rumble