0.151.2 → 6.13.1
| armor | 11 | → | 21.552 | Toughness |
| armor/lvl | 3.9 | → | 3 | Toughness |
| attack damage | 52 | → | 55.04 | Damage |
| health | 360 | → | 558.48 | Toughness |
| hp regen | 4.350 | → | 5.27 | Toughness |
| mana | 250 | → | 392.4 | Tempo |
| mana/lvl | 55 | → | 52 | Tempo |
| mp regen | 7 | → | 5 | Tempo |
| mp regen/lvl | 0.6 | → | 1 | Tempo |
| move speed | 310 | → | 340 | Mobility |
Passive
− When Ryze casts a spell, all other spells have their cooldown reduced by 1 second.
+ <scaleMana>Mana</scaleMana>.
Q
− Ryze throws a charge of pure energy at an enemy for heavy damage and additional damage based upon Ryze's maximum mana. Ryze also gains passive cooldown reduction.
+ Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. Additionally, Arcane Mastery's supercharged duration is passively increased.
− Passive: Gains 2/4/6/8/10% cooldown reduction.Active: Deals 60/85/110/135/160 (+0.40 AP) plus 6.5% of Ryze's maximum Mana (+0.07) in magic damage.
+ Passive: Arcane Mastery's supercharged duration is increased to 3/3.5/4/4.5/5 seconds.Active: Fires an orb, dealing 60/90/120/150/180 (+0.55 AP) (+{{ f1 }} Mana) magic damage to the first target hit.
W
− Ryze traps target enemy unit in a cage of runes, preventing them from moving and dealing damage. Also gains bonus damage based on Ryze's maximum mana.
+ Ryze traps a target enemy unit in a cage of runes, damaging them and preventing them from moving.
− Roots an enemy for 0.75/1/1.25/1.5/1.75 seconds, dealing 60/95/130/165/200 (+0.60 AP) plus 4.5% of Ryze's maximum Mana (+0.05) in magic damage.
+ Instantly roots a target for 1/1.1/1.2/1.3/1.4 second(s), dealing 80/100/120/140/160 (+0.40 AP) (+{{ f1 }} Mana) magic damage.
E
− Ryze releases an orb of pure magical power that deals damage and bounces from the initial target up to 6 times. Targets hit have their magic resistance reduced.
+ Ryze releases an orb of pure magical power that bounces from the initial target to nearby enemies and Ryze before bouncing back to the initial target. Enemies hit are damaged and have their Magic Resist reduced.
− Unleashes an orb that bounces to enemies or Ryze up to 5 times. Each bounce deals 50/70/90/110/130 (+0.35 AP) plus 1% of Ryze's maximum Mana (+0.01) magic damage and reduces Magic Resist by 12/15/18/21/24 for 5 seconds.
+ Unleashes an orb that deals 36/52/68/84/100 (+0.20 AP) (+{{ f1 }} Mana) magic damage and reduces the Magic Resist of its target by 8/9/10/11/12% for 5 seconds, stacking up to 3 times.(+0.10 AP) (+{{ f2 }} Mana) damage.
R
− Ryze channels immense arcane power, he gains spell vamp and all of his spells deal area of effect damage.
+ Ryze channels immense arcane power to gain Movement Speed, Spell Vamp, and area of effect damage on his spells. He also passively gains Cooldown Reduction and increases the duration of Arcane Mastery's supercharged effect.
− Channels immense arcane power gaining 15/20/25% Spell Vamp, and 35/45/55 Movement Speed. Spells deal 50% area of effect damage for 5/6/0 seconds.
+ Passive: Ryze gains 10/20/30% Cooldown Reduction.Active: Ryze gains 80 Movement Speed and 15/20/25% Spell Vamp for 6 seconds. During this time, Ryze's spells deal 50% additional damage to enemies near his targets.
Ryze