0.151.2 → 10.16.1
| armor | 17.5 | → | 34 | Toughness |
| armor/lvl | 3.5 | → | 4.25 | Toughness |
| attack damage | 54 | → | 66 | Damage |
| attack damage/lvl | 3.5 | → | 4 | Damage |
| attack_range | 125 | → | 150 | Damage |
| attack speed | 0.583 | → | 0.688 | Damage |
| attack_speed.growth_percent | 1.44 | → | 3.5 | Damage |
| health | 450 | → | 560 | Toughness |
| health/lvl | 85 | → | 100 | Toughness |
| hp regen | 7.25 | → | 8.5 | Toughness |
| hp regen/lvl | 0.85 | → | 1 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| mana | 220 | → | 400 | Tempo |
| mp regen | 6.45 | → | 7 | Tempo |
| mp regen/lvl | 0.45 | → | 0.7 | Tempo |
| move speed | 315 | → | 340 | Mobility |
Passive
− Sejuani's basic attacks apply Frost, reducing enemy Movement Speed by 10% for 3 seconds.
+ After being out of combat, Sejuani gains Frost Armor which grants Armor and Magic Resist and immunity to slows. Frost Armor persists for a short time after Sejuani takes damage. Sejuani can damage a stunned enemy to shatter it, dealing massive magic damage.
Q
− Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.
+ Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion.
− Sejuani charges forward, dealing 60/90/130/170/210 (+0.40 AP) magic damage and applying Frost to enemies. Sejuani stops upon colliding with an enemy champion.
+ Sejuani charges, dealing 80/130/180/230/280 (+0.60 AP) magic damage to enemies and knocking them up. The charge ends after hitting an enemy champion.
W
− Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
+ Sejuani swings her mace twice, dealing damage and applying Frost stacks.
− Sejuani summons an arctic storm around her for 5 seconds, dealing 12/20/28/36/44 (+0.10 AP) (+0.01/0.01/0.01/0.02/0.02 [1/1.25/1.5/1.75/2% of maximum Health]) magic damage each second to nearby enemies.Damage is increased by 50% against enemies affected by Frost or Permafrost (0.01/0.02/0.02/0.03/0.03 magic damage per second).
+ Sejuani swings her flail, dealing 20/25/30/35/40 Frost to enemies hit and knocking minions and monsters back.Frost and slowing enemies hit by 75% for 0.25 second.
E
− Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the Movement Speed reduction dramatically.
+ Sejuani freezes and stuns an enemy champion that has maximum Frost stacks.
− Sejuani converts Frost on nearby enemies to Permafrost, dealing 60/110/160/210/260 (+0.50 AP) magic damage and increasing the Movement Speed reduction to 30/40/50/60/70% for 3 seconds.
+ Frost to enemy champions, large monsters, medium monsters, and large minions.Frost takes 55/105/155/205/255 Frost for {{ f2 }} seconds.
R
− Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.
+ Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies.
− Sejuani throws her weapon, stunning the first enemy champion hit for 2 seconds and all other nearby enemies for 1 second. All affected targets take 150/250/350 (+0.80 AP) magic damage and are affected by Frost.
+ Sejuani throws her True Ice bola that deals 100/125/150 (+0.40 AP) magic damage to the first enemy champion hit and stuns them for 1 second.The bola becomes more powerful as it travels, dealing 150/250/350 (+0.80 AP) magic damage, stunning for 1.5 seconds and creating a storm that slows other enemies by 30%. After 2 seconds, the storm deals 150/250/350 (+0.80 AP) magic damage and slows by 80% for 1 second.
Sejuani