0.151.2 → 15.24.1
| armor | 17.5 | → | 34 | Toughness |
| armor/lvl | 3.5 | → | 5.45 | Toughness |
| attack damage | 54 | → | 66 | Damage |
| attack damage/lvl | 3.5 | → | 4 | Damage |
| attack_range | 125 | → | 150 | Damage |
| attack speed | 0.583 | → | 0.688 | Damage |
| attack_speed.growth_percent | 1.44 | → | 3.5 | Damage |
| health | 450 | → | 630 | Toughness |
| health/lvl | 85 | → | 114 | Toughness |
| hp regen | 7.25 | → | 8.5 | Toughness |
| hp regen/lvl | 0.85 | → | 1 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 220 | → | 400 | Tempo |
| mp regen | 6.45 | → | 7 | Tempo |
| mp regen/lvl | 0.45 | → | 0.7 | Tempo |
| move speed | 315 | → | 340 | Mobility |
Passive
− Sejuani's basic attacks apply Frost, reducing enemy Movement Speed by 10% for 3 seconds.
+ After being out of combat, Sejuani gains Frost Armor which grants Armor and Magic Resist and immunity to slows. Frost Armor persists for a short time after Sejuani takes damage. Sejuani can damage a stunned enemy to shatter it, dealing massive magic damage.
Q
− Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.
+ Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion.
− Sejuani charges forward, dealing 60/90/130/170/210 (+0.40 AP) magic damage and applying Frost to enemies. Sejuani stops upon colliding with an enemy champion.
+ Sejuani charges, dealing 40/90/140/190/240 (+0.75 AP) magic damage to enemies and Knocking them Up for 0.5 seconds. The charge ends after hitting an enemy champion.{{ spellmodifierdescriptionappend }}
W
− Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
+ Sejuani swings her mace twice, dealing damage, slowing enemies and applying Frost stacks.
− Sejuani summons an arctic storm around her for 5 seconds, dealing 12/20/28/36/44 (+0.10 AP) (+0.01/0.01/0.01/0.02/0.02 [1/1.25/1.5/1.75/2% of maximum Health]) magic damage each second to nearby enemies.Damage is increased by 50% against enemies affected by Frost or Permafrost (0.01/0.02/0.02/0.03/0.03 magic damage per second).
+ Sejuani swings her flail, dealing -5/5/15/25/35 (+0.3 AP) (+0.040 Max HP) physical damage and Knocking Back minions and jungle monsters. She then lashes out again, dealing -15/5/25/45/65 (+0.6 AP) (+0.080 Max HP) physical damage and briefly Slowing targets.Both swings apply stacks of Permafrost.{{ spellmodifierdescriptionappend }}
E
− Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the Movement Speed reduction dramatically.
+ Sejuani freezes and stuns an enemy champion that has maximum Frost stacks.
− Sejuani converts Frost on nearby enemies to Permafrost, dealing 60/110/160/210/260 (+0.50 AP) magic damage and increasing the Movement Speed reduction to 30/40/50/60/70% for 3 seconds.
+ Passive: Nearby melee allied champions' Attacks apply a stack to champions and jungle monsters.Active: Sejuani deals 5/55/105/155/205 (+0.700 AP) magic damage to target enemy with 4 stacks and Stuns them for 1 second. {{ spellmodifierdescriptionappend }}
R
− Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.
+ Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies.
− Sejuani throws her weapon, stunning the first enemy champion hit for 2 seconds and all other nearby enemies for 1 second. All affected targets take 150/250/350 (+0.80 AP) magic damage and are affected by Frost.
+ Sejuani throws her True Ice bola, Stunning and revealing the first enemy champion hit for 1 second and dealing 125/150/175 (+0.4 AP) magic damage.If the bola travels at least 25% of its range, it Stuns and reveals for 1.5 seconds instead. It then also creates an ice storm that Slows surrounding enemies by 80% for 2 seconds. All affected enemies take 200/300/400 (+0.8 AP) magic damage.{{ spellmodifierdescriptionappend }}
Sejuani